#include <Gui.h>
◆ Rect() [1/2]
open3d::visualization::gui::Rect::Rect |
( |
| ) |
|
◆ Rect() [2/2]
open3d::visualization::gui::Rect::Rect |
( |
int |
x_, |
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int |
y_, |
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int |
w_, |
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int |
h_ |
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) |
| |
◆ Contains() [1/2]
bool open3d::visualization::gui::Rect::Contains |
( |
int |
x, |
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int |
y |
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) |
| const |
◆ Contains() [2/2]
bool open3d::visualization::gui::Rect::Contains |
( |
const Point & |
pt | ) |
const |
◆ GetBottom()
int open3d::visualization::gui::Rect::GetBottom |
( |
| ) |
const |
◆ GetLeft()
int open3d::visualization::gui::Rect::GetLeft |
( |
| ) |
const |
◆ GetRight()
int open3d::visualization::gui::Rect::GetRight |
( |
| ) |
const |
◆ GetTop()
int open3d::visualization::gui::Rect::GetTop |
( |
| ) |
const |
◆ operator!=()
bool open3d::visualization::gui::Rect::operator!= |
( |
const Rect & |
other | ) |
const |
◆ operator==()
bool open3d::visualization::gui::Rect::operator== |
( |
const Rect & |
other | ) |
const |
◆ UnionedWith()
Rect open3d::visualization::gui::Rect::UnionedWith |
( |
const Rect & |
r | ) |
const |
◆ height
int open3d::visualization::gui::Rect::height |
◆ width
int open3d::visualization::gui::Rect::width |
int open3d::visualization::gui::Rect::x |
int open3d::visualization::gui::Rect::y |
The documentation for this struct was generated from the following files: