20 const std::string &filename,
21 const std::string &
format =
"auto",
22 bool print_progress =
false);
28 geometry::VoxelGrid &voxelgrid,
29 const std::string &
format =
"auto",
30 bool print_progress =
false);
38 const geometry::VoxelGrid &voxelgrid,
39 bool write_ascii =
false,
40 bool compressed =
false,
41 bool print_progress =
false);
44 geometry::VoxelGrid &voxelgrid,
45 bool print_progress =
false);
48 const geometry::VoxelGrid &voxelgrid,
49 bool write_ascii =
false,
50 bool compressed =
false,
51 bool print_progress =
false);
filament::Texture::InternalFormat format
Definition: FilamentResourceManager.cpp:195
bool ReadVoxelGridFromPLY(const std::string &filename, geometry::VoxelGrid &voxelgrid, bool print_progress)
Definition: FilePLY.cpp:842
bool ReadVoxelGrid(const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format, bool print_progress)
Definition: VoxelGridIO.cpp:49
std::shared_ptr< geometry::VoxelGrid > CreateVoxelGridFromFile(const std::string &filename, const std::string &format, bool print_progress)
Definition: VoxelGridIO.cpp:40
bool WriteVoxelGridToPLY(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed, bool print_progress)
Definition: FilePLY.cpp:914
bool WriteVoxelGrid(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed, bool print_progress)
Definition: VoxelGridIO.cpp:77
Definition: PinholeCameraIntrinsic.cpp:16