Data class for FlightHelmetModel
contains a flight helmet model file, along with material and various other texture files. The model file can be accessed using GetPath()
, however in order to access the paths to the texture files one may use GetPath(filename)
method or get the unordered map of filename to path using GetPathMap()
.
More...
#include <Dataset.h>
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| FlightHelmetModel (const std::string &data_root="") |
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std::string | GetPath (const std::string filename="flight_helmet") const |
| Path to the filename . By default it returns the path to FlightHelmet.gltf file. Refer documentation page for available options. More...
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std::unordered_map< std::string, std::string > | GetPathMap () const |
| Returns the map of filename to path. Refer documentation page for available options. More...
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| DownloadDataset (const std::string &prefix, const DataDescriptor &data_descriptor, const std::string &data_root="") |
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| DownloadDataset (const std::string &prefix, const std::vector< DataDescriptor > &data_descriptors, const std::string &data_root="") |
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virtual | ~DownloadDataset () |
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| Dataset (const std::string &prefix, const std::string &data_root="") |
| Parameterized Constructor. More...
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virtual | ~Dataset () |
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const std::string | GetDataRoot () const |
| Get data root directory. The data root is set at construction time or automatically determined. More...
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const std::string | GetPrefix () const |
| Get prefix for the dataset. More...
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const std::string | GetDownloadDir () const |
| Get absolute path to download directory. i.e. ${data_root}/download/${prefix}. More...
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const std::string | GetExtractDir () const |
| Get absolute path to extract directory. i.e. ${data_root}/extract/${prefix}. More...
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Data class for FlightHelmetModel
contains a flight helmet model file, along with material and various other texture files. The model file can be accessed using GetPath()
, however in order to access the paths to the texture files one may use GetPath(filename)
method or get the unordered map of filename to path using GetPathMap()
.
◆ FlightHelmetModel()
open3d::data::FlightHelmetModel::FlightHelmetModel |
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const std::string & |
data_root = "" | ) |
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◆ GetPath()
std::string open3d::data::FlightHelmetModel::GetPath |
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const std::string |
filename = "flight_helmet" | ) |
const |
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inline |
Path to the filename
. By default it returns the path to FlightHelmet.gltf
file. Refer documentation page for available options.
◆ GetPathMap()
std::unordered_map<std::string, std::string> open3d::data::FlightHelmetModel::GetPathMap |
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const |
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inline |
Returns the map of filename to path. Refer documentation page for available options.
The documentation for this class was generated from the following files: