Data class for RedwoodIndoorLivingRoom1
, containing dense point cloud, rgb sequence, clean depth sequence, noisy depth sequence, oni sequence, and ground-truth camera trajectory.
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#include <Dataset.h>
Data class for RedwoodIndoorLivingRoom1
, containing dense point cloud, rgb sequence, clean depth sequence, noisy depth sequence, oni sequence, and ground-truth camera trajectory.
Dataset)
RedwoodIndoorLivingRoom1 ├── colors │ ├── 00000.jpg │ ├── 00001.jpg │ ├── ... │ └── 02869.jpg ├── depth │ ├── 00000.png │ ├── 00001.png │ ├── ... │ └── 02869.png ├── depth_noisy │ ├── 00000.png │ ├── 00001.png │ ├── ... │ └── 02869.png ├── dist-model.txt ├── livingroom1.oni ├── livingroom1-traj.txt └── livingroom.ply
◆ RedwoodIndoorLivingRoom1()
open3d::data::RedwoodIndoorLivingRoom1::RedwoodIndoorLivingRoom1 |
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const std::string & |
data_root = "" | ) |
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◆ GetColorPaths()
std::vector<std::string> open3d::data::RedwoodIndoorLivingRoom1::GetColorPaths |
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const |
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inline |
Paths to the color images.
◆ GetDepthPaths()
std::vector<std::string> open3d::data::RedwoodIndoorLivingRoom1::GetDepthPaths |
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const |
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inline |
Paths to the clean depth images.
◆ GetNoiseModelPath()
std::string open3d::data::RedwoodIndoorLivingRoom1::GetNoiseModelPath |
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const |
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inline |
◆ GetNoisyDepthPaths()
std::vector<std::string> open3d::data::RedwoodIndoorLivingRoom1::GetNoisyDepthPaths |
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const |
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inline |
Paths to the noisy depth images.
◆ GetONIPath()
std::string open3d::data::RedwoodIndoorLivingRoom1::GetONIPath |
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const |
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inline |
Paths to the ONI sequence.
◆ GetPointCloudPath()
std::string open3d::data::RedwoodIndoorLivingRoom1::GetPointCloudPath |
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const |
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inline |
◆ GetTrajectoryPath()
std::string open3d::data::RedwoodIndoorLivingRoom1::GetTrajectoryPath |
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const |
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inline |
Path to the ground-truth camera trajectory.
The documentation for this class was generated from the following files: