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| MessageProcessor (gui::Window *window, OnGeometryFunc on_geometry) |
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std::shared_ptr< zmq::message_t > | ProcessMessage (const io::rpc::messages::Request &req, const io::rpc::messages::SetMeshData &msg, const msgpack::object_handle &obj) override |
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| MessageProcessorBase () |
| Constructs a receiver listening on the specified address. More...
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virtual | ~MessageProcessorBase () |
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virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::GetMeshData &msg, const msgpack::object_handle &obj) |
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virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetCameraData &msg, const msgpack::object_handle &obj) |
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virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetProperties &msg, const msgpack::object_handle &obj) |
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virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetActiveCamera &msg, const msgpack::object_handle &obj) |
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virtual std::shared_ptr< zmq::message_t > | ProcessMessage (const messages::Request &req, const messages::SetTime &msg, const msgpack::object_handle &obj) |
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MessageProcessor implementation which interfaces with the Open3DScene and a Window.