#include <View.h>
|
enum class | TargetBuffers : std::uint8_t {
None = 0u
, Color = 1u
, Depth = 2u
, Stencil = 4u
,
ColorAndDepth = Color | Depth
, ColorAndStencil = Color | Stencil
, DepthAndStencil = Depth | Stencil
, All = Color | Depth | Stencil
} |
|
enum class | Mode : std::uint8_t {
Color = 0u
, Depth
, Normals
, ColorMapX
,
ColorMapY
, ColorMapZ
} |
|
enum class | ShadowType : std::uint8_t { kPCF
, kVSM
} |
|
◆ Mode
Enumerator |
---|
Color | |
Depth | |
Normals | |
ColorMapX | |
ColorMapY | |
ColorMapZ | |
◆ ShadowType
◆ TargetBuffers
Enumerator |
---|
None | |
Color | |
Depth | |
Stencil | |
ColorAndDepth | |
ColorAndStencil | |
DepthAndStencil | |
All | |
◆ ~View()
virtual open3d::visualization::rendering::View::~View |
( |
| ) |
|
|
inlinevirtual |
◆ ConfigureForColorPicking()
virtual void open3d::visualization::rendering::View::ConfigureForColorPicking |
( |
| ) |
|
|
pure virtual |
◆ EnableViewCaching()
virtual void open3d::visualization::rendering::View::EnableViewCaching |
( |
bool |
enable | ) |
|
|
pure virtual |
◆ GetCamera()
virtual Camera* open3d::visualization::rendering::View::GetCamera |
( |
| ) |
const |
|
pure virtual |
◆ GetColorBuffer()
virtual TextureHandle open3d::visualization::rendering::View::GetColorBuffer |
( |
| ) |
|
|
pure virtual |
◆ GetMode()
virtual Mode open3d::visualization::rendering::View::GetMode |
( |
| ) |
const |
|
pure virtual |
◆ GetSampleCount()
virtual int open3d::visualization::rendering::View::GetSampleCount |
( |
| ) |
const |
|
pure virtual |
◆ GetViewport()
virtual std::array<int, 4> open3d::visualization::rendering::View::GetViewport |
( |
| ) |
const |
|
pure virtual |
◆ IsCached()
virtual bool open3d::visualization::rendering::View::IsCached |
( |
| ) |
const |
|
pure virtual |
◆ SetAmbientOcclusion()
virtual void open3d::visualization::rendering::View::SetAmbientOcclusion |
( |
bool |
enabled, |
|
|
bool |
ssct_enabled = false |
|
) |
| |
|
pure virtual |
◆ SetAntiAliasing()
virtual void open3d::visualization::rendering::View::SetAntiAliasing |
( |
bool |
enabled, |
|
|
bool |
temporal = false |
|
) |
| |
|
pure virtual |
◆ SetBloom()
virtual void open3d::visualization::rendering::View::SetBloom |
( |
bool |
enabled, |
|
|
float |
strength = 0.5f , |
|
|
int |
spread = 6 |
|
) |
| |
|
pure virtual |
◆ SetColorGrading()
virtual void open3d::visualization::rendering::View::SetColorGrading |
( |
const ColorGradingParams & |
color_grading | ) |
|
|
pure virtual |
◆ SetDiscardBuffers()
virtual void open3d::visualization::rendering::View::SetDiscardBuffers |
( |
const TargetBuffers & |
buffers | ) |
|
|
pure virtual |
◆ SetMode()
virtual void open3d::visualization::rendering::View::SetMode |
( |
Mode |
mode | ) |
|
|
pure virtual |
◆ SetPostProcessing()
virtual void open3d::visualization::rendering::View::SetPostProcessing |
( |
bool |
enabled | ) |
|
|
pure virtual |
◆ SetSampleCount()
virtual void open3d::visualization::rendering::View::SetSampleCount |
( |
int |
n | ) |
|
|
pure virtual |
◆ SetShadowing()
virtual void open3d::visualization::rendering::View::SetShadowing |
( |
bool |
enabled, |
|
|
ShadowType |
type |
|
) |
| |
|
pure virtual |
◆ SetViewport()
virtual void open3d::visualization::rendering::View::SetViewport |
( |
std::int32_t |
x, |
|
|
std::int32_t |
y, |
|
|
std::uint32_t |
w, |
|
|
std::uint32_t |
h |
|
) |
| |
|
pure virtual |
◆ SetWireframe()
virtual void open3d::visualization::rendering::View::SetWireframe |
( |
bool |
enable | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: