Open3D (C++ API)
IJsonConvertibleIO.h
Go to the documentation of this file.
1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // The MIT License (MIT)
5 //
6 // Copyright (c) 2018 www.open3d.org
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
14 //
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
17 //
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 // IN THE SOFTWARE.
25 // ----------------------------------------------------------------------------
26 
27 #pragma once
28 
29 #include <string>
30 
32 
33 namespace open3d {
34 namespace io {
35 
39 bool ReadIJsonConvertible(const std::string &filename,
40  utility::IJsonConvertible &object);
41 
45 bool WriteIJsonConvertible(const std::string &filename,
46  const utility::IJsonConvertible &object);
47 
48 bool ReadIJsonConvertibleFromJSON(const std::string &filename,
49  utility::IJsonConvertible &object);
50 
51 bool WriteIJsonConvertibleToJSON(const std::string &filename,
52  const utility::IJsonConvertible &object);
53 
54 bool ReadIJsonConvertibleFromJSONString(const std::string &json_string,
55  utility::IJsonConvertible &object);
56 
57 bool WriteIJsonConvertibleToJSONString(std::string &json_string,
58  const utility::IJsonConvertible &object);
59 
60 } // namespace io
61 } // namespace open3d
bool ReadIJsonConvertibleFromJSON(const std::string &filename, utility::IJsonConvertible &object)
Definition: FileJSON.cpp:72
bool ReadIJsonConvertible(const std::string &filename, utility::IJsonConvertible &object)
Definition: IJsonConvertibleIO.cpp:58
bool WriteIJsonConvertibleToJSONString(std::string &json_string, const utility::IJsonConvertible &object)
Definition: FileJSON.cpp:104
bool WriteIJsonConvertibleToJSON(const std::string &filename, const utility::IJsonConvertible &object)
Definition: FileJSON.cpp:85
bool WriteIJsonConvertible(const std::string &filename, const utility::IJsonConvertible &object)
Definition: IJsonConvertibleIO.cpp:79
bool ReadIJsonConvertibleFromJSONString(const std::string &json_string, utility::IJsonConvertible &object)
Definition: FileJSON.cpp:98
Definition: PinholeCameraIntrinsic.cpp:34