Open3D (C++ API)
VisualizerWithCustomAnimation.h
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26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 
35 public:
39  delete;
41  const VisualizerWithCustomAnimation &) = delete;
42 
43 public:
44  void PrintVisualizerHelp() override;
45  void UpdateWindowTitle() override;
46  void Play(bool recording = false,
47  bool recording_depth = false,
48  bool close_window_when_animation_ends = false);
49  void RegisterRecordingImageFormat(const std::string &basedir,
50  const std::string &format,
51  const std::string &trajectory) {
52  recording_image_basedir_ = basedir;
55  }
56  void RegisterRecordingDepthFormat(const std::string &basedir,
57  const std::string &format,
58  const std::string &trajectory) {
59  recording_depth_basedir_ = basedir;
62  }
63 
64 protected:
65  bool InitViewControl() override;
66  void MouseMoveCallback(GLFWwindow *window, double x, double y) override;
67  void MouseScrollCallback(GLFWwindow *window, double x, double y) override;
68  void MouseButtonCallback(GLFWwindow *window,
69  int button,
70  int action,
71  int mods) override;
72  void KeyPressCallback(GLFWwindow *window,
73  int key,
74  int scancode,
75  int action,
76  int mods) override;
77 
78 protected:
79  std::string recording_image_basedir_ = "image/";
80  std::string recording_image_filename_format_ = "image_%06d.png";
81  std::string recording_image_trajectory_filename_ = "image_trajectory.json";
82  std::string recording_depth_basedir_ = "depth/";
83  std::string recording_depth_filename_format_ = "depth_%06d.png";
84  std::string recording_depth_trajectory_filename_ = "depth_trajectory.json";
86 };
87 
88 } // namespace visualization
89 } // namespace open3d
void RegisterRecordingDepthFormat(const std::string &basedir, const std::string &format, const std::string &trajectory)
Definition: VisualizerWithCustomAnimation.h:56
std::string recording_image_filename_format_
Definition: VisualizerWithCustomAnimation.h:80
VisualizerWithCustomAnimation & operator=(const VisualizerWithCustomAnimation &)=delete
bool InitViewControl() override
Function to initialize ViewControl.
Definition: VisualizerWithCustomAnimation.cpp:166
std::string recording_image_trajectory_filename_
Definition: VisualizerWithCustomAnimation.h:81
void Play(bool recording=false, bool recording_depth=false, bool close_window_when_animation_ends=false)
Definition: VisualizerWithCustomAnimation.cpp:85
std::string recording_depth_basedir_
Definition: VisualizerWithCustomAnimation.h:82
void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods) override
Definition: VisualizerWithCustomAnimation.cpp:303
std::string recording_depth_trajectory_filename_
Definition: VisualizerWithCustomAnimation.h:84
VisualizerWithCustomAnimation()
Definition: VisualizerWithCustomAnimation.cpp:40
void MouseScrollCallback(GLFWwindow *window, double x, double y) override
Definition: VisualizerWithCustomAnimation.cpp:286
void PrintVisualizerHelp() override
Definition: VisualizerWithCustomAnimation.cpp:44
Definition: PinholeCameraIntrinsic.cpp:34
Definition: Visualizer.h:50
std::string recording_depth_filename_format_
Definition: VisualizerWithCustomAnimation.h:83
std::string recording_image_basedir_
Definition: VisualizerWithCustomAnimation.h:79
~VisualizerWithCustomAnimation() override
Definition: VisualizerWithCustomAnimation.cpp:42
void RegisterRecordingImageFormat(const std::string &basedir, const std::string &format, const std::string &trajectory)
Definition: VisualizerWithCustomAnimation.h:49
size_t recording_file_index_
Definition: VisualizerWithCustomAnimation.h:85
void KeyPressCallback(GLFWwindow *window, int key, int scancode, int action, int mods) override
Definition: VisualizerWithCustomAnimation.cpp:173
void MouseMoveCallback(GLFWwindow *window, double x, double y) override
Definition: VisualizerWithCustomAnimation.cpp:275
Definition: VisualizerWithCustomAnimation.h:34
void UpdateWindowTitle() override
Definition: VisualizerWithCustomAnimation.cpp:75