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| VisualizerWithCustomAnimation () |
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| ~VisualizerWithCustomAnimation () override |
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| VisualizerWithCustomAnimation (const VisualizerWithCustomAnimation &)=delete |
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VisualizerWithCustomAnimation & | operator= (const VisualizerWithCustomAnimation &)=delete |
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void | PrintVisualizerHelp () override |
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void | UpdateWindowTitle () override |
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void | Play (bool recording=false, bool recording_depth=false, bool close_window_when_animation_ends=false) |
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void | RegisterRecordingImageFormat (const std::string &basedir, const std::string &format, const std::string &trajectory) |
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void | RegisterRecordingDepthFormat (const std::string &basedir, const std::string &format, const std::string &trajectory) |
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| Visualizer () |
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virtual | ~Visualizer () |
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| Visualizer (Visualizer &&)=delete |
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| Visualizer (const Visualizer &)=delete |
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Visualizer & | operator= (const Visualizer &)=delete |
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bool | CreateVisualizerWindow (const std::string &window_name="Open3D", const int width=640, const int height=480, const int left=50, const int top=50, const bool visible=true) |
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void | DestroyVisualizerWindow () |
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void | RegisterAnimationCallback (std::function< bool(Visualizer *)> callback_func) |
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void | Run () |
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void | Close () |
| Function to to notify the window to be closed. More...
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bool | WaitEvents () |
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bool | PollEvents () |
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virtual bool | AddGeometry (std::shared_ptr< const geometry::Geometry > geometry_ptr) |
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virtual bool | RemoveGeometry (std::shared_ptr< const geometry::Geometry > geometry_ptr) |
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virtual bool | UpdateGeometry () |
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virtual bool | HasGeometry () const |
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virtual void | UpdateRender () |
| Function to set the redraw flag as dirty. More...
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virtual void | BuildUtilities () |
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ViewControl & | GetViewControl () |
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RenderOption & | GetRenderOption () |
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std::shared_ptr< geometry::Image > | CaptureScreenFloatBuffer (bool do_render=true) |
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void | CaptureScreenImage (const std::string &filename="", bool do_render=true) |
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std::shared_ptr< geometry::Image > | CaptureDepthFloatBuffer (bool do_render=true) |
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void | CaptureDepthImage (const std::string &filename="", bool do_render=true, double depth_scale=1000.0) |
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void | CaptureDepthPointCloud (const std::string &filename="", bool do_render=true, bool convert_to_world_coordinate=false) |
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void | CaptureRenderOption (const std::string &filename="") |
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void | ResetViewPoint (bool reset_bounding_box=false) |
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const std::string & | GetWindowName () const |
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bool | InitViewControl () override |
| Function to initialize ViewControl. More...
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void | MouseMoveCallback (GLFWwindow *window, double x, double y) override |
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void | MouseScrollCallback (GLFWwindow *window, double x, double y) override |
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void | MouseButtonCallback (GLFWwindow *window, int button, int action, int mods) override |
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void | KeyPressCallback (GLFWwindow *window, int key, int scancode, int action, int mods) override |
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virtual bool | InitOpenGL () |
| Function to initialize OpenGL. More...
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virtual bool | InitRenderOption () |
| Function to initialize RenderOption. More...
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virtual void | Render () |
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void | CopyViewStatusToClipboard () |
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void | CopyViewStatusFromClipboard () |
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virtual void | WindowRefreshCallback (GLFWwindow *window) |
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virtual void | WindowResizeCallback (GLFWwindow *window, int w, int h) |
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virtual void | WindowCloseCallback (GLFWwindow *window) |
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