Open3D (C++ API)
VoxelGridIO.h
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26 
27 #pragma once
28 
29 #include <string>
30 
32 
33 namespace open3d {
34 namespace io {
35 
38 std::shared_ptr<geometry::VoxelGrid> CreateVoxelGridFromFile(
39  const std::string &filename, const std::string &format = "auto");
40 
44 bool ReadVoxelGrid(const std::string &filename,
45  geometry::VoxelGrid &voxelgrid,
46  const std::string &format = "auto");
47 
53 bool WriteVoxelGrid(const std::string &filename,
54  const geometry::VoxelGrid &voxelgrid,
55  bool write_ascii = false,
56  bool compressed = false);
57 
58 bool ReadVoxelGridFromPLY(const std::string &filename,
59  geometry::VoxelGrid &voxelgrid);
60 
61 bool WriteVoxelGridToPLY(const std::string &filename,
62  const geometry::VoxelGrid &voxelgrid,
63  bool write_ascii = false,
64  bool compressed = false);
65 
66 } // namespace io
67 } // namespace open3d
bool WriteVoxelGrid(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed)
Definition: VoxelGridIO.cpp:92
bool ReadVoxelGridFromPLY(const std::string &filename, geometry::VoxelGrid &voxelgrid)
Definition: FilePLY.cpp:762
std::shared_ptr< geometry::VoxelGrid > CreateVoxelGridFromFile(const std::string &filename, const std::string &format)
Definition: VoxelGridIO.cpp:58
Definition: PinholeCameraIntrinsic.cpp:34
bool WriteVoxelGridToPLY(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii=false, bool compressed=false)
Definition: FilePLY.cpp:822
bool ReadVoxelGrid(const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format)
Definition: VoxelGridIO.cpp:65