#include <Octree.h>
Design decision: do not store origin and size of a node in OctreeNode OctreeNodeInfo is computed on the fly
◆ OctreeNodeInfo() [1/2]
open3d::geometry::OctreeNodeInfo::OctreeNodeInfo |
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◆ OctreeNodeInfo() [2/2]
open3d::geometry::OctreeNodeInfo::OctreeNodeInfo |
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const Eigen::Vector3d & |
origin, |
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const double & |
size, |
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const size_t & |
depth, |
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const size_t & |
child_index |
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◆ ~OctreeNodeInfo()
open3d::geometry::OctreeNodeInfo::~OctreeNodeInfo |
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◆ child_index_
size_t open3d::geometry::OctreeNodeInfo::child_index_ = 0 |
◆ depth_
size_t open3d::geometry::OctreeNodeInfo::depth_ = 0 |
◆ origin_
Eigen::Vector3d open3d::geometry::OctreeNodeInfo::origin_ = Eigen::Vector3d(0, 0, 0) |
◆ size_
double open3d::geometry::OctreeNodeInfo::size_ = 0 |
The documentation for this class was generated from the following file:
- /home/ylao/repo/Open3D/src/Open3D/Geometry/Octree.h