#include <VoxelGrid.h>
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| Voxel () |
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| Voxel (const Eigen::Vector3i &grid_index) |
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| Voxel (const Eigen::Vector3i &grid_index, const Eigen::Vector3d &color) |
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| ~Voxel () |
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Eigen::Vector3i | grid_index_ = Eigen::Vector3i(0, 0, 0) |
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Eigen::Vector3d | color_ = Eigen::Vector3d(0, 0, 0) |
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◆ Voxel() [1/3]
open3d::geometry::Voxel::Voxel |
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inline |
◆ Voxel() [2/3]
open3d::geometry::Voxel::Voxel |
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const Eigen::Vector3i & |
grid_index | ) |
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inline |
◆ Voxel() [3/3]
open3d::geometry::Voxel::Voxel |
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const Eigen::Vector3i & |
grid_index, |
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const Eigen::Vector3d & |
color |
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) |
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inline |
◆ ~Voxel()
open3d::geometry::Voxel::~Voxel |
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inline |
◆ color_
Eigen::Vector3d open3d::geometry::Voxel::color_ = Eigen::Vector3d(0, 0, 0) |
◆ grid_index_
Eigen::Vector3i open3d::geometry::Voxel::grid_index_ = Eigen::Vector3i(0, 0, 0) |
The documentation for this class was generated from the following file: