Open3D (C++ API)
0.18.0
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#include "open3d/visualization/visualizer/O3DVisualizer.h"
#include <set>
#include <unordered_map>
#include <unordered_set>
#include "open3d/Open3DConfig.h"
#include "open3d/geometry/Image.h"
#include "open3d/geometry/LineSet.h"
#include "open3d/geometry/Octree.h"
#include "open3d/geometry/PointCloud.h"
#include "open3d/geometry/VoxelGrid.h"
#include "open3d/io/ImageIO.h"
#include "open3d/io/rpc/ZMQReceiver.h"
#include "open3d/t/geometry/LineSet.h"
#include "open3d/t/geometry/PointCloud.h"
#include "open3d/t/geometry/TriangleMesh.h"
#include "open3d/utility/FileSystem.h"
#include "open3d/utility/Logging.h"
#include "open3d/visualization/gui/Application.h"
#include "open3d/visualization/gui/Button.h"
#include "open3d/visualization/gui/Checkbox.h"
#include "open3d/visualization/gui/ColorEdit.h"
#include "open3d/visualization/gui/Combobox.h"
#include "open3d/visualization/gui/Dialog.h"
#include "open3d/visualization/gui/FileDialog.h"
#include "open3d/visualization/gui/Label.h"
#include "open3d/visualization/gui/Layout.h"
#include "open3d/visualization/gui/ListView.h"
#include "open3d/visualization/gui/NumberEdit.h"
#include "open3d/visualization/gui/SceneWidget.h"
#include "open3d/visualization/gui/Slider.h"
#include "open3d/visualization/gui/TabControl.h"
#include "open3d/visualization/gui/Theme.h"
#include "open3d/visualization/gui/TreeView.h"
#include "open3d/visualization/gui/VectorEdit.h"
#include "open3d/visualization/rendering/Model.h"
#include "open3d/visualization/rendering/Open3DScene.h"
#include "open3d/visualization/rendering/Scene.h"
#include "open3d/visualization/visualizer/GuiWidgets.h"
#include "open3d/visualization/visualizer/MessageProcessor.h"
#include "open3d/visualization/visualizer/O3DVisualizerSelections.h"
Data Structures | |
struct | open3d::visualization::visualizer::O3DVisualizer::Impl |
Namespaces | |
open3d | |
open3d::visualization | |
open3d::visualization::visualizer | |
Macros | |
#define | GROUPS_USE_TREE 1 |
#define GROUPS_USE_TREE 1 |
std::string name |
Open3DScene::LightingProfile profile |