◆ ~Cacher()
open3d::core::Cacher::~Cacher |
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◆ Cacher()
open3d::core::Cacher::Cacher |
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const Cacher & |
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delete |
◆ Clear() [1/2]
void open3d::core::Cacher::Clear |
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◆ Clear() [2/2]
void open3d::core::Cacher::Clear |
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const Device & |
device | ) |
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◆ Free()
void open3d::core::Cacher::Free |
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void * |
ptr, |
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const Device & |
device |
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inline |
◆ GetInstance()
static Cacher& open3d::core::Cacher::GetInstance |
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inlinestatic |
◆ Malloc()
void* open3d::core::Cacher::Malloc |
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size_t |
byte_size, |
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const Device & |
device, |
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const std::shared_ptr< MemoryManagerDevice > & |
device_mm |
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inline |
◆ operator=()
The documentation for this class was generated from the following file: