Open3D (C++ API)
0.18.0
|
#include <Timer.h>
Public Member Functions | |
FPSTimer (const std::string &fps_timer_info="", int expectation=-1, double time_to_print=3000.0, int events_to_print=100) | |
void | Signal () |
Public Member Functions inherited from open3d::utility::Timer | |
Timer () | |
~Timer () | |
void | Start () |
void | Stop () |
void | Print (const std::string &timer_info) const |
double | GetDurationInSecond () const |
double | GetDurationInMillisecond () const |
std::tuple< int, int, double > | GetDurationInHMS () const |
Additional Inherited Members | |
Static Public Member Functions inherited from open3d::utility::Timer | |
static double | GetSystemTimeInMilliseconds () |
open3d::utility::FPSTimer::FPSTimer | ( | const std::string & | fps_timer_info = "" , |
int | expectation = -1 , |
||
double | time_to_print = 3000.0 , |
||
int | events_to_print = 100 |
||
) |
void open3d::utility::FPSTimer::Signal | ( | ) |
Function to signal an event It automatically prints FPS information when duration is more than time_to_print_, or event has been signaled events_to_print_ times.