◆ CleanupAfterRunning()
void open3d::visualization::gui::Application::Impl::CleanupAfterRunning |
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◆ InitWindowSystem()
void open3d::visualization::gui::Application::Impl::InitWindowSystem |
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◆ PrepareForRunning()
void open3d::visualization::gui::Application::Impl::PrepareForRunning |
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◆ fonts_
std::vector<FontDescription> open3d::visualization::gui::Application::Impl::fonts_ |
◆ is_initialized_
bool open3d::visualization::gui::Application::Impl::is_initialized_ = false |
◆ is_running_
bool open3d::visualization::gui::Application::Impl::is_running_ = false |
◆ is_ws_initialized_
bool open3d::visualization::gui::Application::Impl::is_ws_initialized_ = false |
◆ last_time_
double open3d::visualization::gui::Application::Impl::last_time_ = 0.0 |
◆ menubar_
std::shared_ptr<Menu> open3d::visualization::gui::Application::Impl::menubar_ |
◆ posted_
std::vector<Posted> open3d::visualization::gui::Application::Impl::posted_ |
◆ posted_lock_
std::mutex open3d::visualization::gui::Application::Impl::posted_lock_ |
◆ running_tasks_
std::list<Task> open3d::visualization::gui::Application::Impl::running_tasks_ |
◆ should_quit_
bool open3d::visualization::gui::Application::Impl::should_quit_ = false |
◆ theme_
Theme open3d::visualization::gui::Application::Impl::theme_ |
◆ window_system_
std::shared_ptr<WindowSystem> open3d::visualization::gui::Application::Impl::window_system_ |
◆ windows_
std::unordered_set<std::shared_ptr<Window> > open3d::visualization::gui::Application::Impl::windows_ |
◆ windows_to_be_destroyed_
std::unordered_set<std::shared_ptr<Window> > open3d::visualization::gui::Application::Impl::windows_to_be_destroyed_ |
The documentation for this struct was generated from the following file: