Open3D (C++ API)
|
#include "Open3D/Visualization/Rendering/Filament/FilamentRenderToBuffer.h"
#include <filament/Engine.h>
#include <filament/RenderableManager.h>
#include <filament/Renderer.h>
#include <filament/Scene.h>
#include <filament/SwapChain.h>
#include <filament/Texture.h>
#include <filament/View.h>
#include <filament/Viewport.h>
#include "Open3D/Utility/Console.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentEngine.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentRenderer.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentScene.h"
#include "Open3D/Visualization/Rendering/Filament/FilamentView.h"
Namespaces | |
open3d | |
open3d::visualization | |
Typedefs | |
using | open3d::visualization::PBDParams = std::tuple< FilamentRenderToBuffer *, FilamentRenderToBuffer::BufferReadyCallback > |