Open3D (C++ API)
Data Structures | Namespaces
PickingShader.h File Reference
#include <Eigen/Core>
#include <vector>
#include "Open3D/Visualization/Shader/ShaderWrapper.h"

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Data Structures

class  open3d::visualization::glsl::PickingShader
 
class  open3d::visualization::glsl::PickingShaderForPointCloud
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::glsl