Open3D (C++ API)
Data Structures | Namespaces | Enumerations
RGBDImageShader.h File Reference
#include "Open3D/Geometry/Image.h"
#include "Open3D/Visualization/Shader/ShaderWrapper.h"

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Data Structures

class  open3d::visualization::glsl::RGBDImageShader
 
class  open3d::visualization::glsl::RGBDImageShaderForImage
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::glsl
 

Enumerations

enum  open3d::visualization::glsl::ImageTextureMode { open3d::visualization::glsl::Depth = 0, open3d::visualization::glsl::RGB = 1, open3d::visualization::glsl::Grayscale = 2 }