Open3D (C++ API)
Data Structures | Namespaces
SimpleShader.h File Reference
#include <Eigen/Core>
#include <vector>
#include "Open3D/Visualization/Shader/ShaderWrapper.h"

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Data Structures

class  open3d::visualization::glsl::SimpleShader
 
class  open3d::visualization::glsl::SimpleShaderForPointCloud
 
class  open3d::visualization::glsl::SimpleShaderForLineSet
 
class  open3d::visualization::glsl::SimpleShaderForTetraMesh
 
class  open3d::visualization::glsl::SimpleShaderForOrientedBoundingBox
 
class  open3d::visualization::glsl::SimpleShaderForAxisAlignedBoundingBox
 
class  open3d::visualization::glsl::SimpleShaderForTriangleMesh
 
class  open3d::visualization::glsl::SimpleShaderForVoxelGridLine
 
class  open3d::visualization::glsl::SimpleShaderForVoxelGridFace
 
class  open3d::visualization::glsl::SimpleShaderForOctreeLine
 
class  open3d::visualization::glsl::SimpleShaderForOctreeFace
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::glsl