Open3D (C++ API)
Namespaces | Functions
TriangleMeshIO.cpp File Reference
#include "Open3D/IO/ClassIO/TriangleMeshIO.h"
#include <unordered_map>
#include "Open3D/Utility/Console.h"
#include "Open3D/Utility/FileSystem.h"

Namespaces

 open3d
 
 open3d::io
 

Functions

std::shared_ptr< geometry::TriangleMesh > open3d::io::CreateMeshFromFile (const std::string &filename, bool print_progress)
 
bool open3d::io::ReadTriangleMesh (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool open3d::io::WriteTriangleMesh (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool open3d::io::IsPointInsidePolygon (const Eigen::MatrixX2d &polygon, double x, double y)
 
bool open3d::io::AddTrianglesByEarClipping (geometry::TriangleMesh &mesh, std::vector< unsigned int > &indices)