- b -
- BallPivoting()
: open3d::geometry::BallPivoting
- BallPivotingEdge()
: open3d::geometry::BallPivotingEdge
- BallPivotingTriangle()
: open3d::geometry::BallPivotingTriangle
- BallPivotingVertex()
: open3d::geometry::BallPivotingVertex
- begin()
: open3d::IndexerIterator
- BeginFrame()
: open3d::visualization::FilamentRenderer
, open3d::visualization::Renderer
- BindGeometry()
: open3d::visualization::glsl::ImageMaskShader
, open3d::visualization::glsl::ImageShader
, open3d::visualization::glsl::NormalShader
, open3d::visualization::glsl::PhongShader
, open3d::visualization::glsl::PickingShader
, open3d::visualization::glsl::RGBDImageShader
, open3d::visualization::glsl::ShaderWrapper
, open3d::visualization::glsl::Simple2DShader
, open3d::visualization::glsl::SimpleBlackShader
, open3d::visualization::glsl::SimpleShader
, open3d::visualization::glsl::TexturePhongShader
, open3d::visualization::glsl::TextureSimpleShader
- Blob()
: open3d::Blob
- BoundaryHalfEdgesFromVertex()
: open3d::geometry::HalfEdgeTriangleMesh
- BoundaryVerticesFromVertex()
: open3d::geometry::HalfEdgeTriangleMesh
- Broadcast()
: open3d::Tensor
- BroadcastRestride()
: open3d::Indexer
- BuildUtilities()
: open3d::visualization::Visualizer
, open3d::visualization::VisualizerWithEditing
, open3d::visualization::VisualizerWithVertexSelection
- Button()
: open3d::gui::Button
- ByteSize()
: open3d::DtypeUtil
- BytesPerLine()
: open3d::geometry::Image