Open3D (C++ API)  0.11.0
Data Structures | Public Member Functions
open3d::visualization::gui::Button Class Reference

#include <Button.h>

Inheritance diagram for open3d::visualization::gui::Button:
open3d::visualization::gui::Widget open3d::visualization::SmallButton open3d::visualization::SmallToggleButton

Data Structures

struct  Impl
 

Public Member Functions

 Button (const char *title)
 
 Button (std::shared_ptr< UIImage > image)
 
 ~Button ()
 
const char * GetText () const
 
void SetText (const char *text)
 Sets the text of the button. Do not call if this is an image button. More...
 
float GetHorizontalPaddingEm () const
 Returns the padding, in units of ems. More...
 
float GetVerticalPaddingEm () const
 
void SetPaddingEm (float horiz_ems, float vert_ems)
 
bool GetIsToggleable () const
 
void SetToggleable (bool toggles)
 
bool GetIsOn () const
 
void SetOn (bool is_on)
 
Size CalcPreferredSize (const Theme &theme) const override
 
DrawResult Draw (const DrawContext &context) override
 
void SetOnClicked (std::function< void()> on_clicked)
 
- Public Member Functions inherited from open3d::visualization::gui::Widget
 Widget ()
 
 Widget (const std::vector< std::shared_ptr< Widget >> &children)
 
virtual ~Widget ()
 
void AddChild (std::shared_ptr< Widget > child)
 
const std::vector< std::shared_ptr< Widget > > GetChildren () const
 
const RectGetFrame () const
 Returns the frame size in pixels. More...
 
virtual void SetFrame (const Rect &f)
 
const ColorGetBackgroundColor () const
 
bool IsDefaultBackgroundColor () const
 
void SetBackgroundColor (const Color &color)
 
bool IsVisible () const
 
virtual void SetVisible (bool vis)
 
bool IsEnabled () const
 
virtual void SetEnabled (bool enabled)
 
virtual void Layout (const Theme &theme)
 
virtual EventResult Mouse (const MouseEvent &e)
 
virtual EventResult Key (const KeyEvent &e)
 
virtual DrawResult Tick (const TickEvent &e)
 

Additional Inherited Members

- Public Types inherited from open3d::visualization::gui::Widget
enum  DrawResult { DrawResult::NONE, DrawResult::REDRAW, DrawResult::RELAYOUT }
 
enum  EventResult { EventResult::IGNORED, EventResult::CONSUMED, EventResult::DISCARD }
 
- Static Public Attributes inherited from open3d::visualization::gui::Widget
static constexpr int DIM_GROW = 10000
 
- Protected Member Functions inherited from open3d::visualization::gui::Widget
void DrawImGuiPushEnabledState ()
 
void DrawImGuiPopEnabledState ()
 

Constructor & Destructor Documentation

◆ Button() [1/2]

open3d::visualization::gui::Button::Button ( const char *  title)
explicit

◆ Button() [2/2]

open3d::visualization::gui::Button::Button ( std::shared_ptr< UIImage image)
explicit

◆ ~Button()

open3d::visualization::gui::Button::~Button ( )

Member Function Documentation

◆ CalcPreferredSize()

Size open3d::visualization::gui::Button::CalcPreferredSize ( const Theme theme) const
overridevirtual

◆ Draw()

Widget::DrawResult open3d::visualization::gui::Button::Draw ( const DrawContext context)
overridevirtual

Draws the widget. If this is a Dear ImGUI widget, this is where the actual event processing happens. Return NONE if no action needs to be taken, REDRAW if the widget needs to be redrawn (e.g. its value changed), and RELAYOUT if the widget wishes to change size.

Reimplemented from open3d::visualization::gui::Widget.

◆ GetHorizontalPaddingEm()

float open3d::visualization::gui::Button::GetHorizontalPaddingEm ( ) const

Returns the padding, in units of ems.

◆ GetIsOn()

bool open3d::visualization::gui::Button::GetIsOn ( ) const

◆ GetIsToggleable()

bool open3d::visualization::gui::Button::GetIsToggleable ( ) const

◆ GetText()

const char * open3d::visualization::gui::Button::GetText ( ) const

Returns the text of the button. If the button is an image, will return "".

◆ GetVerticalPaddingEm()

float open3d::visualization::gui::Button::GetVerticalPaddingEm ( ) const

◆ SetOn()

void open3d::visualization::gui::Button::SetOn ( bool  is_on)

◆ SetOnClicked()

void open3d::visualization::gui::Button::SetOnClicked ( std::function< void()>  on_clicked)

◆ SetPaddingEm()

void open3d::visualization::gui::Button::SetPaddingEm ( float  horiz_ems,
float  vert_ems 
)

Sets the padding, in units of ems. Note that for text buttons, a padding of (0, 0) will not actually give a padding of 0, there will be a small padding because having zero padding looks horrible and because this way a vertical padding of zero is exactly the same size as a text row, which means the button is the same size as the the other text-based widgets, so it will look nice with them.

◆ SetText()

void open3d::visualization::gui::Button::SetText ( const char *  text)

Sets the text of the button. Do not call if this is an image button.

◆ SetToggleable()

void open3d::visualization::gui::Button::SetToggleable ( bool  toggles)

The documentation for this class was generated from the following files: