open3d.visualization.draw_geometries

open3d.visualization.draw_geometries(window_name='Open3D', width=1920, height=1080, left=50, top=50, point_show_normal=False, mesh_show_wireframe=False, mesh_show_back_face=(with default value), window_name='Open3D', width=1920, height=1080, left=50, top=50, point_show_normal=False, mesh_show_wireframe=False, mesh_show_back_face=False, lookat, up, front, zoom)

Function to draw a list of geometry.Geometry objects

Parameters
  • window_name (str, optional, default='Open3D') – The displayed title of the visualization window.

  • width (int, optional, default=1920) – The width of the visualization window.

  • height (int, optional, default=1080) – The height of the visualization window.

  • left (int, optional, default=50) – The left margin of the visualization window.

  • top (int, optional, default=50) – The top margin of the visualization window.

  • point_show_normal (bool, optional, default=False) – Visualize point normals if set to true.

  • mesh_show_wireframe (bool, optional, default=False) – Visualize mesh wireframe if set to true.

  • mesh_show_back_face (bool, optional, default=False) –

    Visualize also the back face of the mesh triangles. Default value:

    False) -> None Function to draw a list of geometry.Geometry objects 2. draw_geometries(geometry_list: List[open3d.cpu.pybind.geometry.Geometry]

  • window_name – The displayed title of the visualization window.

  • width – The width of the visualization window.

  • height – The height of the visualization window.

  • left – The left margin of the visualization window.

  • top – The top margin of the visualization window.

  • point_show_normal – Visualize point normals if set to true.

  • mesh_show_wireframe – Visualize mesh wireframe if set to true.

  • mesh_show_back_face – Visualize also the back face of the mesh triangles.

  • lookat (numpy.ndarray[float64[3, 1]]) – The lookat vector of the camera.

  • up (numpy.ndarray[float64[3, 1]]) – The up vector of the camera.

  • front (numpy.ndarray[float64[3, 1]]) – The front vector of the camera.

  • zoom (float) – The zoom of the camera.

Returns

None