Open3D (C++ API)
0.12.0
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#include <filament/LightManager.h>
#include <filament/RenderableManager.h>
#include <utils/Entity.h>
#include <Eigen/Geometry>
#include <unordered_map>
#include <vector>
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/visualization/rendering/Camera.h"
#include "open3d/visualization/rendering/Material.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/Scene.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"
Go to the source code of this file.
Data Structures | |
class | open3d::visualization::rendering::FilamentScene |
Namespaces | |
open3d | |
open3d::visualization | |
open3d::visualization::rendering | |