Open3D (C++ API)  0.12.0
RenderToBuffer.h
Go to the documentation of this file.
1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // The MIT License (MIT)
5 //
6 // Copyright (c) 2020 www.open3d.org
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
14 //
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
17 //
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 // IN THE SOFTWARE.
25 // ----------------------------------------------------------------------------
26 
27 #pragma once
28 
29 #include <cstdint>
30 #include <functional>
31 #include <memory>
32 
33 namespace open3d {
34 namespace visualization {
35 namespace rendering {
36 
37 class Scene;
38 class View;
39 
41 public:
42  struct Buffer {
45  const std::uint8_t* bytes = nullptr;
47  };
48 
49  using BufferReadyCallback = std::function<void(const Buffer&)>;
50 
51  virtual ~RenderToBuffer() = default;
52 
53  // BufferReadyCallback does not need to free Buffer::bytes.
54  // It should also not cache the pointer.
55  virtual void Configure(const View* view,
56  Scene* scene,
57  int width,
58  int height,
59  BufferReadyCallback cb) = 0;
61  virtual View& GetView() = 0;
62 
63  virtual void Render() = 0;
64 };
65 
66 } // namespace rendering
67 } // namespace visualization
68 } // namespace open3d
std::size_t height
Definition: RenderToBuffer.h:44
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle uint32_t
Definition: K4aPlugin.cpp:557
std::size_t size
Definition: RenderToBuffer.h:46
std::function< void(const Buffer &)> BufferReadyCallback
Definition: RenderToBuffer.h:49
const std::uint8_t * bytes
Definition: RenderToBuffer.h:45
Definition: PinholeCameraIntrinsic.cpp:35
std::size_t width
Definition: RenderToBuffer.h:43
virtual void SetDimensions(std::uint32_t width, std::uint32_t height)=0
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode value const const k4a_calibration_t calibration char size_t
Definition: K4aPlugin.cpp:724
virtual void Configure(const View *view, Scene *scene, int width, int height, BufferReadyCallback cb)=0