open3d.visualization.gui.Window¶
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class
open3d.visualization.gui.
Window
¶ Application window. Create with Application.instance.create_window().
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__init__
(*args, **kwargs)¶ Initialize self. See help(type(self)) for accurate signature.
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add_child
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: open3d::visualization::gui::Widget) → None¶ Adds a widget to the window
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close
(self: open3d.cpu.pybind.visualization.gui.Window) → None¶ Closes the window and destroys it
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close_dialog
(self: open3d.cpu.pybind.visualization.gui.Window) → None¶ Closes the current dialog
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post_redraw
(self: open3d.cpu.pybind.visualization.gui.Window) → None¶ Sends a redraw message to the OS message queue
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set_focus_widget
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: open3d::visualization::gui::Widget) → None¶ Makes specified widget have text focus
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set_needs_layout
(self: open3d.cpu.pybind.visualization.gui.Window) → None¶ Flags window to re-layout
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set_on_layout
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: Callable[[open3d::visualization::gui::Theme], None]) → None¶ Sets a callback function that manually sets the frames of children of the window
Sets callback function for menu item: callback()
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set_on_tick_event
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: Callable[], bool]) → None¶ Sets callback for tick event. Callback takes no arguments and must return True if a redraw is needed (that is, if any widget has changed in any fashion) or False if nothing has changed
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show
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: bool) → None¶ Shows or hides the window
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show_dialog
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: open3d::visualization::gui::Dialog) → None¶ Displays the dialog
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show_message_box
(self: open3d.cpu.pybind.visualization.gui.Window, arg0: str, arg1: str) → None¶ Displays a simple dialog with a title and message and okay button
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size_to_fit
(self: open3d.cpu.pybind.visualization.gui.Window) → None¶ Sets the width and height of window to its preferred size
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property
content_rect
¶ Returns the frame in device pixels, relative to the window, which is available for widgets (read-only)
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property
is_active_window
¶ True if the window is currently the active window (read-only)
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property
is_visible
¶ True if window is visible (read-only)
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property
os_frame
¶ Window rect in OS coords, not device pixels
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property
renderer
¶ Gets the rendering.Renderer object for the Window
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property
scaling
¶ Returns the scaling factor between OS pixels and device pixels (read-only)
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property
size
¶ The size of the window in device pixels, including menubar (except on macOS)
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property
theme
¶ Get’s window’s theme info
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property
title
¶ Returns the title of the window
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