open3d.geometry.Geometry2D¶
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class
open3d.geometry.
Geometry2D
¶ The base geometry class for 2D geometries.
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class
Type
¶ Enum class for Geometry types.
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HalfEdgeTriangleMesh
= <Type.HalfEdgeTriangleMesh: 7>¶
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Image
= <Type.Image: 8>¶
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LineSet
= <Type.LineSet: 4>¶
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PointCloud
= <Type.PointCloud: 1>¶
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RGBDImage
= <Type.RGBDImage: 9>¶
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TetraMesh
= <Type.TetraMesh: 10>¶
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TriangleMesh
= <Type.TriangleMesh: 6>¶
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Unspecified
= <Type.Unspecified: 0>¶
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VoxelGrid
= <Type.VoxelGrid: 2>¶
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property
value
¶
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__init__
(*args, **kwargs)¶ Initialize self. See help(type(self)) for accurate signature.
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clear
(self)¶ Clear all elements in the geometry.
- Returns
open3d.geometry.Geometry
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dimension
(self)¶ Returns whether the geometry is 2D or 3D.
- Returns
int
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get_geometry_type
(self)¶ Returns one of registered geometry types.
- Returns
open3d.geometry.Geometry.GeometryType
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get_max_bound
(self)¶ Returns max bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[2, 1]]
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get_min_bound
(self)¶ Returns min bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[2, 1]]
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is_empty
(self)¶ Returns
True
iff the geometry is empty.- Returns
bool
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HalfEdgeTriangleMesh
= <Type.HalfEdgeTriangleMesh: 7>¶
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Image
= <Type.Image: 8>¶
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LineSet
= <Type.LineSet: 4>¶
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PointCloud
= <Type.PointCloud: 1>¶
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RGBDImage
= <Type.RGBDImage: 9>¶
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TetraMesh
= <Type.TetraMesh: 10>¶
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TriangleMesh
= <Type.TriangleMesh: 6>¶
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Unspecified
= <Type.Unspecified: 0>¶
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VoxelGrid
= <Type.VoxelGrid: 2>¶
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class