open3d.geometry.Octree¶
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class
open3d.geometry.
Octree
¶ Octree datastructure.
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class
Type
¶ Enum class for Geometry types.
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HalfEdgeTriangleMesh
= <Type.HalfEdgeTriangleMesh: 7>¶
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Image
= <Type.Image: 8>¶
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LineSet
= <Type.LineSet: 4>¶
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PointCloud
= <Type.PointCloud: 1>¶
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RGBDImage
= <Type.RGBDImage: 9>¶
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TetraMesh
= <Type.TetraMesh: 10>¶
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TriangleMesh
= <Type.TriangleMesh: 6>¶
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Unspecified
= <Type.Unspecified: 0>¶
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VoxelGrid
= <Type.VoxelGrid: 2>¶
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property
value
¶
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__init__
(*args, **kwargs)¶ Overloaded function.
- __init__(self)
Default constructor
- __init__(self, arg0)
Copy constructor
- Parameters
arg0 (open3d.geometry.Octree) –
__init__(self, max_depth)
- Parameters
max_depth (int) –
__init__(self, max_depth, origin, size)
- Parameters
max_depth (int) –
origin (numpy.ndarray[numpy.float64[3, 1]]) –
size (float) –
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clear
(self)¶ Clear all elements in the geometry.
- Returns
open3d.geometry.Geometry
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convert_from_point_cloud
(self, point_cloud, size_expand=0.01)¶ Convert octree from point cloud.
- Parameters
point_cloud (open3d.geometry.PointCloud) – Input point cloud.
size_expand (float, optional, default=0.01) – A small expansion size such that the octree is slightly bigger than the original point cloud bounds to accomodate all points.
- Returns
None
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create_from_voxel_grid
(self)¶ - Returns
None
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dimension
(self)¶ Returns whether the geometry is 2D or 3D.
- Returns
int
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get_axis_aligned_bounding_box
(self)¶ Returns an axis-aligned bounding box of the geometry.
- Returns
open3d.geometry.AxisAlignedBoundingBox
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get_center
(self)¶ Returns the center of the geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
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get_geometry_type
(self)¶ Returns one of registered geometry types.
- Returns
open3d.geometry.Geometry.GeometryType
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get_max_bound
(self)¶ Returns max bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
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get_min_bound
(self)¶ Returns min bounds for geometry coordinates.
- Returns
numpy.ndarray[numpy.float64[3, 1]]
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get_oriented_bounding_box
(self)¶ Returns an oriented bounding box of the geometry.
- Returns
open3d.geometry.OrientedBoundingBox
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static
get_rotation_matrix_from_axis_angle
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_quaternion
(rotation: numpy.ndarray[numpy.float64[4, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_xyz
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_xzy
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_yxz
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_yzx
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_zxy
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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static
get_rotation_matrix_from_zyx
(rotation: numpy.ndarray[numpy.float64[3, 1]]) → numpy.ndarray[numpy.float64[3, 3]]¶
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insert_point
(self, point, f_init, f_update, fi_init=None, fi_update=None)¶ Insert a point to the octree.
- Parameters
point (numpy.ndarray[numpy.float64[3, 1]]) – Coordinates of the point.
f_init (Callable[[], open3d.geometry.OctreeLeafNode]) –
f_update (Callable[[open3d.geometry.OctreeLeafNode], None]) –
fi_init (Callable[[], open3d.geometry.OctreeInternalNode], optional, default=None) –
fi_update (Callable[[open3d.geometry.OctreeInternalNode], None], optional, default=None) –
- Returns
None
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is_empty
(self)¶ Returns
True
iff the geometry is empty.- Returns
bool
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static
is_point_in_bound
(point, origin, size)¶ Return true if point within bound, that is, origin<= point < origin + size
- Parameters
point (numpy.ndarray[numpy.float64[3, 1]]) – Coordinates of the point.
origin (numpy.ndarray[numpy.float64[3, 1]]) – Origin coordinates.
size (float) – Size of the Octree.
- Returns
bool
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locate_leaf_node
(self, point)¶ Returns leaf OctreeNode and OctreeNodeInfo where the querypoint should reside.
- Parameters
point (numpy.ndarray[numpy.float64[3, 1]]) – Coordinates of the point.
- Returns
Tuple[open3d.geometry.OctreeLeafNode, open3d.geometry.OctreeNodeInfo]
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rotate
(*args, **kwargs)¶ Overloaded function.
- rotate(self, R)
Apply rotation to the geometry coordinates and normals.
- Parameters
R (numpy.ndarray[numpy.float64[3, 3]]) – The rotation matrix
- Returns
open3d.geometry.Geometry3D
- rotate(self, R, center)
Apply rotation to the geometry coordinates and normals.
- Parameters
R (numpy.ndarray[numpy.float64[3, 3]]) – The rotation matrix
center (numpy.ndarray[numpy.float64[3, 1]]) – Rotation center used for transformation.
- Returns
open3d.geometry.Geometry3D
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scale
(*args, **kwargs)¶ Overloaded function.
- scale(self, scale, center)
Apply scaling to the geometry coordinates.
- Parameters
scale (float) – The scale parameter that is multiplied to the points/vertices of the geometry.
center (numpy.ndarray[numpy.float64[3, 1]]) – Scale center used for transformation.
- Returns
open3d.geometry.Geometry3D
- scale(self, scale, center)
Apply scaling to the geometry coordinates.
- Parameters
scale (float) – The scale parameter that is multiplied to the points/vertices of the geometry.
center (numpy.ndarray[numpy.float64[3, 1]]) – Scale center used for transformation.
- Returns
open3d.geometry.Geometry3D
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to_voxel_grid
(self)¶ Convert to VoxelGrid.
- Returns
open3d.geometry.VoxelGrid
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transform
(self, arg0)¶ Apply transformation (4x4 matrix) to the geometry coordinates.
- Parameters
arg0 (numpy.ndarray[numpy.float64[4, 4]]) –
- Returns
open3d.geometry.Geometry3D
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translate
(self, translation, relative=True)¶ Apply translation to the geometry coordinates.
- Parameters
translation (numpy.ndarray[numpy.float64[3, 1]]) – A 3D vector to transform the geometry
relative (bool, optional, default=True) – If true, the translation vector is directly added to the geometry coordinates. Otherwise, the center is moved to the translation vector.
- Returns
open3d.geometry.Geometry3D
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traverse
(self: open3d.cpu.pybind.geometry.Octree, f: Callable[[open3d.cpu.pybind.geometry.OctreeNode, open3d.cpu.pybind.geometry.OctreeNodeInfo], bool]) → None¶ DFS traversal of the octree from the root, with a callback function f being called for each node.
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HalfEdgeTriangleMesh
= <Type.HalfEdgeTriangleMesh: 7>¶
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Image
= <Type.Image: 8>¶
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LineSet
= <Type.LineSet: 4>¶
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PointCloud
= <Type.PointCloud: 1>¶
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RGBDImage
= <Type.RGBDImage: 9>¶
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TetraMesh
= <Type.TetraMesh: 10>¶
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TriangleMesh
= <Type.TriangleMesh: 6>¶
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Unspecified
= <Type.Unspecified: 0>¶
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VoxelGrid
= <Type.VoxelGrid: 2>¶
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property
max_depth
¶ Maximum depth of the octree. The depth is defined as the distance from the deepest leaf node to root. A tree with only the root node has depth 0.
- Type
int
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property
origin
¶ Global min bound (include). A point is within bound iff origin <= point < origin + size.
- Type
(3, 1) float numpy array
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property
root_node
¶ The root octree node.
- Type
-
property
size
¶ Outer bounding box edge size for the whole octree. A point is within bound iff origin <= point < origin + size.
- Type
float
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class