Open3D (C++ API)
0.17.0
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Frame is a container class storing an intrinsic matrix and several 2D tensors, from depth map, vertex map, to color map, in a customized way. More...
#include <Frame.h>
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Frame (int height, int width, const core::Tensor &intrinsics, const core::Device &device) | |
int | GetHeight () const |
int | GetWidth () const |
void | SetIntrinsics (const core::Tensor &intrinsics) |
core::Tensor | GetIntrinsics () const |
void | SetData (const std::string &name, const core::Tensor &data) |
core::Tensor | GetData (const std::string &name) const |
void | SetDataFromImage (const std::string &name, const t::geometry::Image &data) |
t::geometry::Image | GetDataAsImage (const std::string &name) const |
Frame is a container class storing an intrinsic matrix and several 2D tensors, from depth map, vertex map, to color map, in a customized way.
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