Open3D (C++ API)
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#include "VoxelGridIO.h"
#include <unordered_map>
#include <Open3D/Utility/Console.h>
#include <Open3D/Utility/FileSystem.h>
Namespaces | |
open3d | |
open3d::io | |
Functions | |
std::shared_ptr< geometry::VoxelGrid > | open3d::io::CreateVoxelGridFromFile (const std::string &filename, const std::string &format) |
bool | open3d::io::ReadVoxelGrid (const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format) |
bool | open3d::io::WriteVoxelGrid (const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed) |