open3d.geometry.PointCloud¶
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class
open3d.geometry.
PointCloud
¶ PointCloud class. A point cloud consists of point coordinates, and optionally point colors and point normals.
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class
Type
¶ Enum class for Geometry types.
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HalfEdgeTriangleMesh
= Type.HalfEdgeTriangleMesh¶
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Image
= Type.Image¶
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LineSet
= Type.LineSet¶
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PointCloud
= Type.PointCloud¶
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TriangleMesh
= Type.TriangleMesh¶
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Unspecified
= Type.Unspecified¶
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VoxelGrid
= Type.VoxelGrid¶
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__init__
(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.geometry.PointCloud) -> None
Default constructor
__init__(self: open3d.geometry.PointCloud, arg0: open3d.geometry.PointCloud) -> None
Copy constructor
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clear
(self: open3d.geometry.Geometry) → None¶ Clear all elements in the geometry.
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dimension
(self: open3d.geometry.Geometry) → int¶ Returns whether the geometry is 2D or 3D.
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get_geometry_type
(self: open3d.geometry.Geometry) → open3d::geometry::Geometry::GeometryType¶ Returns one of registered geometry types.
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get_max_bound
(self: open3d.geometry.Geometry3D) → numpy.ndarray[float64[3, 1]]¶ Returns max bounds for geometry coordinates.
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get_min_bound
(self: open3d.geometry.Geometry3D) → numpy.ndarray[float64[3, 1]]¶ Returns min bounds for geometry coordinates.
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has_colors
(self: open3d.geometry.PointCloud) → bool¶ Returns
True
if the point cloud contains point colors.
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has_normals
(self: open3d.geometry.PointCloud) → bool¶ Returns
True
if the point cloud contains point normals.
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has_points
(self: open3d.geometry.PointCloud) → bool¶ Returns
True
if the point cloud contains points.
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is_empty
(self: open3d.geometry.Geometry) → bool¶ Returns
True
iff the geometry is empty.
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normalize_normals
(self: open3d.geometry.PointCloud) → None¶ Normalize point normals to length 1.
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paint_uniform_color
(self: open3d.geometry.PointCloud, color: numpy.ndarray[float64[3, 1]]) → None¶ Assign uniform color to all points.
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transform
(self: open3d.geometry.Geometry3D, arg0: numpy.ndarray[float64[4, 4]]) → None¶ Apply transformation (4x4 matrix) to the geometry coordinates.
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HalfEdgeTriangleMesh
= Type.HalfEdgeTriangleMesh¶
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Image
= Type.Image¶
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LineSet
= Type.LineSet¶
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PointCloud
= Type.PointCloud¶
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TriangleMesh
= Type.TriangleMesh¶
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Unspecified
= Type.Unspecified¶
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VoxelGrid
= Type.VoxelGrid¶
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property
colors
¶ RGB colors of points.
- Type
float64
array of shape(num_points, 3)
, range[0, 1]
, usenumpy.asarray()
to access data
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property
normals
¶ Points normals.
- Type
float64
array of shape(num_points, 3)
, usenumpy.asarray()
to access data
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property
points
¶ Points coordinates.
- Type
float64
array of shape(num_points, 3)
, usenumpy.asarray()
to access data
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class