32 #include <unordered_map> 33 #include <unordered_set> 50 const std::vector<Eigen::Vector3i> &triangles)
58 const Eigen::Matrix4d &transformation)
override;
60 bool center =
true)
override;
140 int number_of_iterations,
151 int number_of_iterations,
163 int number_of_iterations,
175 int number_of_iterations,
189 bool allow_boundary_edges =
true)
const;
240 std::unordered_map<Eigen::Vector2i,
247 std::unordered_map<Eigen::Vector2i,
254 const Eigen::Vector3d &p1,
255 const Eigen::Vector3d &p2);
265 std::swap(vidx0, vidx2);
268 std::swap(vidx0, vidx1);
271 std::swap(vidx1, vidx2);
273 return Eigen::Vector3i(vidx0, vidx1, vidx2);
288 const Eigen::Vector3d &p1,
289 const Eigen::Vector3d &p2);
297 return Eigen::Vector2i(std::min(vidx0, vidx1), std::max(vidx0, vidx1));
303 size_t number_of_points,
304 std::vector<double> &triangle_areas,
305 double surface_area)
const;
310 size_t number_of_points)
const;
319 size_t number_of_points,
320 double init_factor = 5,
321 const std::shared_ptr<PointCloud> pcl_init =
nullptr)
const;
327 int number_of_iterations)
const;
332 std::shared_ptr<TriangleMesh>
SubdivideLoop(
int number_of_iterations)
const;
344 int target_number_of_triangles)
const;
350 const std::vector<size_t> &indices)
const;
355 std::shared_ptr<TriangleMesh>
Crop(
369 std::tuple<std::vector<int>, std::vector<size_t>, std::vector<double>>
415 const std::vector<int> &constraint_vertex_indices,
416 const std::vector<Eigen::Vector3d> &constraint_vertex_positions,
417 size_t max_iter)
const;
433 std::shared_ptr<TetraMesh> tetra_mesh =
nullptr,
434 std::vector<size_t> *pt_map =
nullptr);
446 const PointCloud &pcd,
const std::vector<double> &radii);
469 static std::tuple<std::shared_ptr<TriangleMesh>, std::vector<double>>
474 bool linear_fit =
false);
495 static std::shared_ptr<TriangleMesh>
CreateBox(
double width = 1.0,
504 static std::shared_ptr<TriangleMesh>
CreateSphere(
double radius = 1.0,
505 int resolution = 20);
512 static std::shared_ptr<TriangleMesh>
CreateCylinder(
double radius = 1.0,
521 static std::shared_ptr<TriangleMesh>
CreateCone(
double radius = 1.0,
532 double torus_radius = 1.0,
533 double tube_radius = 0.5,
534 int radial_resolution = 30,
535 int tubular_resolution = 20);
548 double cylinder_radius = 1.0,
549 double cone_radius = 1.5,
550 double cylinder_height = 5.0,
551 double cone_height = 4.0,
553 int cylinder_split = 4,
562 const Eigen::Vector3d &
origin = Eigen::Vector3d(0.0, 0.0, 0.0));
572 static std::shared_ptr<TriangleMesh>
CreateMoebius(
int length_split = 70,
573 int width_split = 15,
585 std::shared_ptr<TriangleMesh> &mesh,
586 const std::vector<Eigen::Vector3d> &prev_vertices,
587 const std::vector<Eigen::Vector3d> &prev_vertex_normals,
588 const std::vector<Eigen::Vector3d> &prev_vertex_colors,
589 const std::vector<std::unordered_set<int>> &adjacency_list,
593 bool filter_color)
const;
603 std::unordered_map<Eigen::Vector2i,
607 const std::unordered_map<Eigen::Vector2i,
611 double min_weight = std::numeric_limits<double>::lowest())
const;
static std::shared_ptr< TriangleMesh > CreateFromPointCloudBallPivoting(const PointCloud &pcd, const std::vector< double > &radii)
Definition: SurfaceReconstructionBallPivoting.cpp:749
bool IsSelfIntersecting() const
Definition: TriangleMesh.cpp:1329
std::shared_ptr< PointCloud > SamplePointsUniformlyImpl(size_t number_of_points, std::vector< double > &triangle_areas, double surface_area) const
Definition: TriangleMesh.cpp:427
std::vector< Eigen::Vector3i > triangles_
Definition: TriangleMesh.h:614
TriangleMesh & RemoveDuplicatedTriangles()
Definition: TriangleMesh.cpp:689
bool IsOrientable() const
Definition: TriangleMesh.cpp:1079
void RemoveVerticesByIndex(const std::vector< size_t > &vertex_indices)
This function removes the vertices with index in vertex_indices. Note that also all triangles associa...
Definition: TriangleMesh.cpp:1468
void RemoveVerticesByMask(const std::vector< bool > &vertex_mask)
This function removes the vertices that are masked in vertex_mask. Note that also all triangles assoc...
Definition: TriangleMesh.cpp:1485
bool HasTexture() const
Definition: TriangleMesh.h:83
std::shared_ptr< TriangleMesh > SubdivideLoop(int number_of_iterations) const
Definition: TriangleMeshSubdivide.cpp:116
std::shared_ptr< TriangleMesh > SelectDownSample(const std::vector< size_t > &indices) const
Definition: DownSample.cpp:169
The base geometry class.
Definition: Geometry.h:35
std::vector< int > GetNonManifoldVertices() const
Definition: TriangleMesh.cpp:1237
std::shared_ptr< TriangleMesh > FilterSmoothSimple(int number_of_iterations, FilterScope scope=FilterScope::All) const
Definition: TriangleMesh.cpp:224
TriangleMesh & MergeCloseVertices(double eps)
Definition: TriangleMesh.cpp:894
static std::shared_ptr< TriangleMesh > CreateMoebius(int length_split=70, int width_split=15, int twists=1, double radius=1, double flatness=1, double width=1, double scale=1)
Definition: TriangleMeshFactory.cpp:443
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:130
std::unordered_map< Eigen::Vector2i, std::vector< int >, utility::hash_eigen::hash< Eigen::Vector2i > > GetEdgeToTrianglesMap() const
Definition: TriangleMesh.cpp:1098
bool IsBoundingBoxIntersecting(const TriangleMesh &other) const
Definition: TriangleMesh.cpp:1333
TriangleMesh()
Definition: TriangleMesh.h:48
void RemoveTrianglesByIndex(const std::vector< size_t > &triangle_indices)
This function removes the triangles with index in triangle_indices. Call RemoveUnreferencedVertices t...
Definition: TriangleMesh.cpp:1428
std::shared_ptr< TriangleMesh > FilterSharpen(int number_of_iterations, double strength, FilterScope scope=FilterScope::All) const
Definition: TriangleMesh.cpp:153
Definition: MeshBase.h:45
MeshBase & NormalizeNormals()
Definition: MeshBase.h:97
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:44
Definition: PointCloud.h:50
bool IsEdgeManifold(bool allow_boundary_edges=true) const
Definition: TriangleMesh.cpp:1224
TriangleMesh & ComputeVertexNormals(bool normalized=true)
Function to compute vertex normals, usually called before rendering.
Definition: TriangleMesh.cpp:122
static std::shared_ptr< TriangleMesh > CreateSphere(double radius=1.0, int resolution=20)
Definition: TriangleMeshFactory.cpp:157
bool HasTriangleUvs() const
Definition: TriangleMesh.h:79
static double ComputeTriangleArea(const Eigen::Vector3d &p0, const Eigen::Vector3d &p1, const Eigen::Vector3d &p2)
Function that computes the area of a mesh triangle.
Definition: TriangleMesh.cpp:1133
static Eigen::Vector2i GetOrderedEdge(int vidx0, int vidx1)
Helper function to get an edge with ordered vertex indices.
Definition: TriangleMesh.h:296
static std::shared_ptr< TriangleMesh > CreateBox(double width=1.0, double height=1.0, double depth=1.0)
Definition: TriangleMeshFactory.cpp:120
Eigen::Vector4d GetTrianglePlane(size_t triangle_idx) const
Definition: TriangleMesh.cpp:1186
std::tuple< std::vector< int >, std::vector< size_t >, std::vector< double > > ClusterConnectedTriangles() const
Definition: TriangleMesh.cpp:1361
static std::shared_ptr< TriangleMesh > CreateCoordinateFrame(double size=1.0, const Eigen::Vector3d &origin=Eigen::Vector3d(0.0, 0.0, 0.0))
Definition: TriangleMeshFactory.cpp:402
std::vector< Eigen::Vector2i > GetSelfIntersectingTriangles() const
Definition: TriangleMesh.cpp:1297
TriangleMesh & operator+=(const TriangleMesh &mesh)
Definition: TriangleMesh.cpp:71
std::shared_ptr< TriangleMesh > FilterSmoothLaplacian(int number_of_iterations, double lambda, FilterScope scope=FilterScope::All) const
Definition: TriangleMesh.cpp:340
static std::tuple< std::shared_ptr< TriangleMesh >, std::vector< double > > CreateFromPointCloudPoisson(const PointCloud &pcd, size_t depth=8, size_t width=0, float scale=1.1f, bool linear_fit=false)
Function that computes a triangle mesh from a oriented PointCloud pcd. This implements the Screened P...
Definition: SurfaceReconstructionPoisson.cpp:729
static std::shared_ptr< TriangleMesh > CreateCylinder(double radius=1.0, double height=2.0, int resolution=20, int split=4)
Definition: TriangleMeshFactory.cpp:202
int size
Definition: FilePCD.cpp:56
TriangleMesh & RemoveDegenerateTriangles()
Definition: TriangleMesh.cpp:784
std::shared_ptr< TriangleMesh > Crop(const AxisAlignedBoundingBox &bbox) const
Definition: DownSample.cpp:482
static std::shared_ptr< TriangleMesh > CreateTetrahedron(double radius=1.0)
Definition: TriangleMeshFactory.cpp:33
bool IsVertexManifold() const
Definition: TriangleMesh.cpp:1293
double voxel_size
Definition: FilePLY.cpp:285
bool IsIntersecting(const TriangleMesh &other) const
Definition: TriangleMesh.cpp:1338
std::unordered_map< Eigen::Vector2i, double, utility::hash_eigen::hash< Eigen::Vector2i > > ComputeEdgeWeightsCot(const std::unordered_map< Eigen::Vector2i, std::vector< int >, utility::hash_eigen::hash< Eigen::Vector2i >> &edges_to_vertices, double min_weight=std::numeric_limits< double >::lowest()) const
Function that computes for each edge in the triangle mesh and passed as parameter edges_to_vertices t...
Definition: TriangleMesh.cpp:1532
TriangleMesh & ComputeAdjacencyList()
Function to compute adjacency list, call before adjacency list is needed.
Definition: TriangleMesh.cpp:139
Image texture_
Definition: TriangleMesh.h:618
bool IsWatertight() const
Definition: TriangleMesh.cpp:1084
TriangleMesh & NormalizeNormals()
Definition: TriangleMesh.h:85
TriangleMesh(const std::vector< Eigen::Vector3d > &vertices, const std::vector< Eigen::Vector3i > &triangles)
Definition: TriangleMesh.h:49
virtual TriangleMesh & Transform(const Eigen::Matrix4d &transformation) override
Apply transformation (4x4 matrix) to the geometry coordinates.
Definition: TriangleMesh.cpp:59
FilterScope
Definition: MeshBase.h:62
SimplificationContraction
Definition: MeshBase.h:54
virtual TriangleMesh & Clear() override
Clear all elements in the geometry.
Definition: TriangleMesh.cpp:49
std::unordered_map< Eigen::Vector2i, std::vector< int >, utility::hash_eigen::hash< Eigen::Vector2i > > GetEdgeToVerticesMap() const
Definition: TriangleMesh.cpp:1117
virtual TriangleMesh & Rotate(const Eigen::Matrix3d &R, bool center=true) override
Apply rotation to the geometry coordinates and normals.
Definition: TriangleMesh.cpp:65
void RemoveTrianglesByMask(const std::vector< bool > &triangle_mask)
This function removes the triangles that are masked in triangle_mask. Call RemoveUnreferencedVertices...
Definition: TriangleMesh.cpp:1445
bool HasTriangles() const
Definition: TriangleMesh.h:66
TriangleMesh operator+(const TriangleMesh &mesh) const
Definition: TriangleMesh.cpp:103
static Eigen::Vector4d ComputeTrianglePlane(const Eigen::Vector3d &p0, const Eigen::Vector3d &p1, const Eigen::Vector3d &p2)
Definition: TriangleMesh.cpp:1170
bool OrientTriangles()
Definition: TriangleMesh.cpp:1088
TriangleMesh & RemoveNonManifoldEdges()
Definition: TriangleMesh.cpp:814
static std::shared_ptr< TriangleMesh > CreateTorus(double torus_radius=1.0, double tube_radius=0.5, int radial_resolution=30, int tubular_resolution=20)
Definition: TriangleMeshFactory.cpp:307
char type
Definition: FilePCD.cpp:57
std::shared_ptr< TriangleMesh > SubdivideMidpoint(int number_of_iterations) const
Definition: TriangleMeshSubdivide.cpp:38
static std::shared_ptr< TriangleMesh > CreateFromPointCloudAlphaShape(const PointCloud &pcd, double alpha, std::shared_ptr< TetraMesh > tetra_mesh=nullptr, std::vector< size_t > *pt_map=nullptr)
Alpha shapes are a generalization of the convex hull. With decreasing alpha value the shape schrinks ...
Definition: SurfaceReconstructionAlphaShape.cpp:41
void FilterSmoothLaplacianHelper(std::shared_ptr< TriangleMesh > &mesh, const std::vector< Eigen::Vector3d > &prev_vertices, const std::vector< Eigen::Vector3d > &prev_vertex_normals, const std::vector< Eigen::Vector3d > &prev_vertex_colors, const std::vector< std::unordered_set< int >> &adjacency_list, double lambda, bool filter_vertex, bool filter_normal, bool filter_color) const
Definition: TriangleMesh.cpp:290
static std::shared_ptr< TriangleMesh > CreateArrow(double cylinder_radius=1.0, double cone_radius=1.5, double cylinder_height=5.0, double cone_height=4.0, int resolution=20, int cylinder_split=4, int cone_split=1)
Definition: TriangleMeshFactory.cpp:359
bool HasAdjacencyList() const
Definition: TriangleMesh.h:74
Eigen::Vector3d origin
Definition: FilePLY.cpp:284
static std::shared_ptr< TriangleMesh > CreateOctahedron(double radius=1.0)
Definition: TriangleMeshFactory.cpp:55
Definition: PinholeCameraIntrinsic.cpp:34
double GetTriangleArea(size_t triangle_idx) const
Definition: TriangleMesh.cpp:1142
std::vector< Eigen::Vector2i > GetNonManifoldEdges(bool allow_boundary_edges=true) const
Definition: TriangleMesh.cpp:1210
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:40
~TriangleMesh() override
Definition: TriangleMesh.h:53
std::shared_ptr< PointCloud > SamplePointsPoissonDisk(size_t number_of_points, double init_factor=5, const std::shared_ptr< PointCloud > pcl_init=nullptr) const
Definition: TriangleMesh.cpp:502
static std::shared_ptr< TriangleMesh > CreateIcosahedron(double radius=1.0)
Definition: TriangleMeshFactory.cpp:78
int height
Definition: FilePCD.cpp:69
int EulerPoincareCharacteristic() const
Definition: TriangleMesh.cpp:1194
std::vector< std::unordered_set< int > > adjacency_list_
Definition: TriangleMesh.h:616
std::vector< Eigen::Vector3d > triangle_normals_
Definition: TriangleMesh.h:615
TriangleMesh(Geometry::GeometryType type)
Definition: TriangleMesh.h:582
TriangleMesh & RemoveUnreferencedVertices()
Definition: TriangleMesh.cpp:741
bool HasTriangleNormals() const
Definition: TriangleMesh.h:70
std::vector< Eigen::Vector3d > vertices_
Definition: MeshBase.h:125
Definition: TriangleMesh.h:46
TriangleMesh & ComputeTriangleNormals(bool normalized=true)
Function to compute triangle normals, usually called before rendering.
Definition: TriangleMesh.cpp:107
TriangleMesh & RemoveDuplicatedVertices()
Definition: TriangleMesh.cpp:645
double GetSurfaceArea() const
Definition: TriangleMesh.cpp:1150
static Eigen::Vector3i GetOrderedTriangle(int vidx0, int vidx1, int vidx2)
Definition: TriangleMesh.h:261
static std::shared_ptr< TriangleMesh > CreateCone(double radius=1.0, double height=2.0, int resolution=20, int split=1)
Definition: TriangleMeshFactory.cpp:254
std::shared_ptr< TriangleMesh > SimplifyVertexClustering(double voxel_size, SimplificationContraction contraction=SimplificationContraction::Average) const
Definition: TriangleMeshSimplification.cpp:92
std::shared_ptr< TriangleMesh > SimplifyQuadricDecimation(int target_number_of_triangles) const
Definition: TriangleMeshSimplification.cpp:267
bool IsEmpty() const override
Returns true iff the geometry is empty.
Definition: Image.cpp:52
std::vector< Eigen::Vector2d > triangle_uvs_
Definition: TriangleMesh.h:617
The Image class stores image with customizable width, height, num of channels and bytes per channel...
Definition: Image.h:53
std::shared_ptr< TriangleMesh > FilterSmoothTaubin(int number_of_iterations, double lambda=0.5, double mu=-0.53, FilterScope scope=FilterScope::All) const
Definition: TriangleMesh.cpp:379
std::shared_ptr< PointCloud > SamplePointsUniformly(size_t number_of_points) const
Definition: TriangleMesh.cpp:484
std::shared_ptr< TriangleMesh > DeformAsRigidAsPossible(const std::vector< int > &constraint_vertex_indices, const std::vector< Eigen::Vector3d > &constraint_vertex_positions, size_t max_iter) const
This function deforms the mesh using the method by Sorkine and Alexa, "As-Rigid-As-Possible Surface M...
Definition: TriangleMeshDeformation.cpp:38
int width
Definition: FilePCD.cpp:68