Open3D (C++ API)  0.18.0
Data Structures | Namespaces | Macros | Functions
VoxelBlockGridCPU.cpp File Reference

(b9e049c (Sun Dec 31 11:36:26 2023 -0800))

#include <tbb/concurrent_unordered_set.h>
#include "open3d/core/Dispatch.h"
#include "open3d/core/Dtype.h"
#include "open3d/core/MemoryManager.h"
#include "open3d/core/ParallelFor.h"
#include "open3d/core/SizeVector.h"
#include "open3d/core/Tensor.h"
#include "open3d/core/hashmap/CPU/TBBHashBackend.h"
#include "open3d/core/hashmap/Dispatch.h"
#include "open3d/t/geometry/kernel/GeometryIndexer.h"
#include "open3d/t/geometry/kernel/GeometryMacros.h"
#include "open3d/t/geometry/kernel/VoxelBlockGrid.h"
#include "open3d/t/geometry/kernel/VoxelBlockGridImpl.h"
#include "open3d/utility/Logging.h"

Data Structures

struct  open3d::t::geometry::kernel::voxel_grid::Coord3i
 
struct  open3d::t::geometry::kernel::voxel_grid::Coord3iHash
 

Namespaces

 open3d
 
 open3d::t
 
 open3d::t::geometry
 
 open3d::t::geometry::kernel
 
 open3d::t::geometry::kernel::voxel_grid
 

Macros

#define FN_ARGUMENTS
 
#define FN_ARGUMENTS
 
#define FN_ARGUMENTS
 
#define FN_ARGUMENTS
 

Functions

void open3d::t::geometry::kernel::voxel_grid::PointCloudTouchCPU (std::shared_ptr< core::HashMap > &hashmap, const core::Tensor &points, core::Tensor &voxel_block_coords, index_t voxel_grid_resolution, float voxel_size, float sdf_trunc)
 CPU. More...
 
void open3d::t::geometry::kernel::voxel_grid::DepthTouchCPU (std::shared_ptr< core::HashMap > &hashmap, const core::Tensor &depth, const core::Tensor &intrinsic, const core::Tensor &extrinsic, core::Tensor &voxel_block_coords, index_t voxel_grid_resolution, float voxel_size, float sdf_trunc, float depth_scale, float depth_max, index_t stride)
 
template void open3d::t::geometry::kernel::voxel_grid::IntegrateCPU< uint16_t, uint8_t, float, uint16_t, uint16_t > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::IntegrateCPU< uint16_t, uint8_t, float, float, float > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::IntegrateCPU< float, float, float, uint16_t, uint16_t > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::IntegrateCPU< float, float, float, float, float > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::RayCastCPU< float, uint16_t, uint16_t > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::RayCastCPU< float, float, float > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::ExtractPointCloudCPU< float, uint16_t, uint16_t > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::ExtractPointCloudCPU< float, float, float > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::ExtractTriangleMeshCPU< float, uint16_t, uint16_t > (FN_ARGUMENTS)
 
template void open3d::t::geometry::kernel::voxel_grid::ExtractTriangleMeshCPU< float, float, float > (FN_ARGUMENTS)
 

Macro Definition Documentation

◆ FN_ARGUMENTS [1/4]

#define FN_ARGUMENTS
Value:
const core::Tensor &depth, const core::Tensor &color, \
const core::Tensor &indices, const core::Tensor &block_keys, \
TensorMap &value_tensor_map, const core::Tensor &depth_intrinsic, \
const core::Tensor &color_intrinsic, \
const core::Tensor &extrinsic, index_t resolution, \
float voxel_size, float sdf_trunc, float depth_scale, \
float depth_max
math::float4 color
Definition: LineSetBuffers.cpp:45
int index_t
Definition: VoxelBlockGrid.h:22

◆ FN_ARGUMENTS [2/4]

#define FN_ARGUMENTS
Value:
std::shared_ptr<core::HashMap> &hashmap, const TensorMap &block_value_map, \
const core::Tensor &range_map, TensorMap &renderings_map, \
const core::Tensor &intrinsic, const core::Tensor &extrinsic, \
index_t h, index_t w, index_t block_resolution, float voxel_size, \
float depth_scale, float depth_min, float depth_max, \
float weight_threshold, float trunc_voxel_multiplier, \
int range_map_down_factor

◆ FN_ARGUMENTS [3/4]

#define FN_ARGUMENTS
Value:
const core::Tensor &block_indices, const core::Tensor &nb_block_indices, \
const core::Tensor &nb_block_masks, \
const core::Tensor &block_keys, const TensorMap &block_value_map, \
core::Tensor &points, core::Tensor &normals, core::Tensor &colors, \
index_t block_resolution, float voxel_size, \
float weight_threshold, index_t &valid_size
int points
Definition: FilePCD.cpp:54

◆ FN_ARGUMENTS [4/4]

#define FN_ARGUMENTS
Value:
const core::Tensor &block_indices, const core::Tensor &inv_block_indices, \
const core::Tensor &nb_block_indices, \
const core::Tensor &nb_block_masks, \
const core::Tensor &block_keys, const TensorMap &block_value_map, \
core::Tensor &vertices, core::Tensor &triangles, \
core::Tensor &vertex_normals, core::Tensor &vertex_colors, \
index_t block_resolution, float voxel_size, \
float weight_threshold, index_t &vertex_count