(1e7b174 (Tue Jan 7 15:20:18 2025 -0800))
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void | open3d::t::geometry::kernel::trianglemesh::NormalizeNormalsCPU (core::Tensor &normals) |
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void | open3d::t::geometry::kernel::trianglemesh::ComputeTriangleNormalsCPU (const core::Tensor &vertices, const core::Tensor &triangles, core::Tensor &normals) |
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void | open3d::t::geometry::kernel::trianglemesh::ComputeVertexNormalsCPU (const core::Tensor &triangles, const core::Tensor &triangle_normals, core::Tensor &vertex_normals) |
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void | open3d::t::geometry::kernel::trianglemesh::ComputeTriangleAreasCPU (const core::Tensor &vertices, const core::Tensor &triangles, core::Tensor &triangle_areas) |
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std::array< core::Tensor, 3 > | open3d::t::geometry::kernel::trianglemesh::SamplePointsUniformlyCPU (const core::Tensor &triangles, const core::Tensor &vertices, const core::Tensor &triangle_areas, const core::Tensor &vertex_normals, const core::Tensor &vertex_colors, const core::Tensor &triangle_normals, const core::Tensor &texture_uvs, const core::Tensor &albedo, size_t number_of_points) |
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