Open3D (C++ API)
0.18.0+252c867
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MeshBash Class. More...
#include <MeshBase.h>
Public Types | |
enum class | SimplificationContraction { Average , Quadric } |
Indicates the method that is used for mesh simplification if multiple vertices are combined to a single one. More... | |
enum class | FilterScope { All , Color , Normal , Vertex } |
Indicates the scope of filter operations. More... | |
enum class | DeformAsRigidAsPossibleEnergy { Spokes , Smoothed } |
Public Types inherited from open3d::geometry::Geometry | |
enum class | GeometryType { Unspecified = 0 , PointCloud = 1 , VoxelGrid = 2 , Octree = 3 , LineSet = 4 , MeshBase = 5 , TriangleMesh = 6 , HalfEdgeTriangleMesh = 7 , Image = 8 , RGBDImage = 9 , TetraMesh = 10 , OrientedBoundingBox = 11 , AxisAlignedBoundingBox = 12 } |
Specifies possible geometry types. More... | |
Public Member Functions | |
MeshBase () | |
Default Constructor. More... | |
~MeshBase () override | |
virtual MeshBase & | Clear () override |
Clear all elements in the geometry. More... | |
virtual bool | IsEmpty () const override |
Returns true iff the geometry is empty. More... | |
virtual Eigen::Vector3d | GetMinBound () const override |
Returns min bounds for geometry coordinates. More... | |
virtual Eigen::Vector3d | GetMaxBound () const override |
Returns max bounds for geometry coordinates. More... | |
virtual Eigen::Vector3d | GetCenter () const override |
Returns the center of the geometry coordinates. More... | |
virtual AxisAlignedBoundingBox | GetAxisAlignedBoundingBox () const override |
virtual OrientedBoundingBox | GetOrientedBoundingBox (bool robust=false) const override |
virtual OrientedBoundingBox | GetMinimalOrientedBoundingBox (bool robust=false) const override |
virtual MeshBase & | Transform (const Eigen::Matrix4d &transformation) override |
Apply transformation (4x4 matrix) to the geometry coordinates. More... | |
virtual MeshBase & | Translate (const Eigen::Vector3d &translation, bool relative=true) override |
Apply translation to the geometry coordinates. More... | |
virtual MeshBase & | Scale (const double scale, const Eigen::Vector3d ¢er) override |
Apply scaling to the geometry coordinates. Given a scaling factor \(s\), and center \(c\), a given point \(p\) is transformed according to \(s (p - c) + c\). More... | |
virtual MeshBase & | Rotate (const Eigen::Matrix3d &R, const Eigen::Vector3d ¢er) override |
Apply rotation to the geometry coordinates and normals. Given a rotation matrix \(R\), and center \(c\), a given point \(p\) is transformed according to \(R (p - c) + c\). More... | |
MeshBase & | operator+= (const MeshBase &mesh) |
MeshBase | operator+ (const MeshBase &mesh) const |
bool | HasVertices () const |
Returns True if the mesh contains vertices. More... | |
bool | HasVertexNormals () const |
Returns True if the mesh contains vertex normals. More... | |
bool | HasVertexColors () const |
Returns True if the mesh contains vertex colors. More... | |
MeshBase & | NormalizeNormals () |
Normalize vertex normals to length 1. More... | |
MeshBase & | PaintUniformColor (const Eigen::Vector3d &color) |
Assigns each vertex in the TriangleMesh the same color. More... | |
std::tuple< std::shared_ptr< TriangleMesh >, std::vector< size_t > > | ComputeConvexHull () const |
Function that computes the convex hull of the triangle mesh using qhull. More... | |
Public Member Functions inherited from open3d::geometry::Geometry3D | |
~Geometry3D () override | |
virtual Geometry3D & | Rotate (const Eigen::Matrix3d &R) |
Public Member Functions inherited from open3d::geometry::Geometry | |
virtual | ~Geometry () |
GeometryType | GetGeometryType () const |
Returns one of registered geometry types. More... | |
int | Dimension () const |
Returns whether the geometry is 2D or 3D. More... | |
std::string | GetName () const |
void | SetName (const std::string &name) |
Data Fields | |
std::vector< Eigen::Vector3d > | vertices_ |
Vertex coordinates. More... | |
std::vector< Eigen::Vector3d > | vertex_normals_ |
Vertex normals. More... | |
std::vector< Eigen::Vector3d > | vertex_colors_ |
RGB colors of vertices. More... | |
Protected Member Functions | |
MeshBase (Geometry::GeometryType type) | |
MeshBase (Geometry::GeometryType type, const std::vector< Eigen::Vector3d > &vertices) | |
Protected Member Functions inherited from open3d::geometry::Geometry3D | |
Geometry3D (GeometryType type) | |
Parameterized Constructor. More... | |
Eigen::Vector3d | ComputeMinBound (const std::vector< Eigen::Vector3d > &points) const |
Compute min bound of a list points. More... | |
Eigen::Vector3d | ComputeMaxBound (const std::vector< Eigen::Vector3d > &points) const |
Compute max bound of a list points. More... | |
Eigen::Vector3d | ComputeCenter (const std::vector< Eigen::Vector3d > &points) const |
Computer center of a list of points. More... | |
void | ResizeAndPaintUniformColor (std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const |
Resizes the colors vector and paints a uniform color. More... | |
void | TransformPoints (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &points) const |
Transforms all points with the transformation matrix. More... | |
void | TransformNormals (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &normals) const |
Transforms the normals with the transformation matrix. More... | |
void | TransformCovariances (const Eigen::Matrix4d &transformation, std::vector< Eigen::Matrix3d > &covariances) const |
Transforms all covariance matrices with the transformation. More... | |
void | TranslatePoints (const Eigen::Vector3d &translation, std::vector< Eigen::Vector3d > &points, bool relative) const |
Apply translation to the geometry coordinates. More... | |
void | ScalePoints (const double scale, std::vector< Eigen::Vector3d > &points, const Eigen::Vector3d ¢er) const |
Scale the coordinates of all points by the scaling factor scale . More... | |
void | RotatePoints (const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &points, const Eigen::Vector3d ¢er) const |
Rotate all points with the rotation matrix R . More... | |
void | RotateNormals (const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &normals) const |
Rotate all normals with the rotation matrix R . More... | |
void | RotateCovariances (const Eigen::Matrix3d &R, std::vector< Eigen::Matrix3d > &covariances) const |
Rotate all covariance matrices with the rotation matrix R . More... | |
Protected Member Functions inherited from open3d::geometry::Geometry | |
Geometry (GeometryType type, int dimension) | |
Parameterized Constructor. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from open3d::geometry::Geometry3D | |
static Eigen::Matrix3d | GetRotationMatrixFromXYZ (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from XYZ RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromYZX (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from YZX RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromZXY (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from ZXY RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromXZY (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from XZY RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromZYX (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from ZYX RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromYXZ (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from YXZ RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromAxisAngle (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from AxisAngle RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromQuaternion (const Eigen::Vector4d &rotation) |
Get Rotation Matrix from Quaternion. More... | |
MeshBash Class.
Triangle mesh contains vertices. Optionally, the mesh may also contain vertex normals and vertex colors.
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strong |
Indicates the scope of filter operations.
All | indicates that all properties (color, normal, vertex position) are filtered. |
Color | indicates that only the colors are filtered. |
Normal | indicates that only the normals are filtered. |
Vertex | indicates that only the vertex positions are filtered. |
Enumerator | |
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All | |
Color | |
Normal | |
Vertex |
Indicates the method that is used for mesh simplification if multiple vertices are combined to a single one.
Average | indicates that the average position is computed as output. |
Quadric | indicates that the distance to the adjacent triangle planes is minimized. Cf. "Simplifying Surfaces with Color and Texture using Quadric Error Metrics" by Garland and Heckbert. |
Enumerator | |
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Average | |
Quadric |
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inline |
Default Constructor.
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inlineoverride |
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inlineprotected |
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inlineprotected |
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overridevirtual |
Clear all elements in the geometry.
Implements open3d::geometry::Geometry3D.
Reimplemented in open3d::geometry::TriangleMesh, open3d::geometry::TetraMesh, and open3d::geometry::HalfEdgeTriangleMesh.
std::tuple< std::shared_ptr< TriangleMesh >, std::vector< size_t > > open3d::geometry::MeshBase::ComputeConvexHull | ( | ) | const |
Function that computes the convex hull of the triangle mesh using qhull.
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overridevirtual |
Creates the axis-aligned bounding box around the vertices of the object. Further details in AxisAlignedBoundingBox::CreateFromPoints()
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Returns the center of the geometry coordinates.
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Returns max bounds for geometry coordinates.
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Returns min bounds for geometry coordinates.
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Creates the minimal oriented bounding box around the vertices of the object. Further details in OrientedBoundingBox::CreateFromPointsMinimal()
robust | If set to true uses a more robust method which works in degenerate cases but introduces noise to the points coordinates. |
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Creates an oriented bounding box around the vertices of the object. Further details in OrientedBoundingBox::CreateFromPoints()
robust | If set to true uses a more robust method which works in degenerate cases but introduces noise to the points coordinates. |
Implements open3d::geometry::Geometry3D.
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inline |
Returns True
if the mesh contains vertex colors.
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inline |
Returns True
if the mesh contains vertex normals.
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inline |
Returns True
if the mesh contains vertices.
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overridevirtual |
Returns true
iff the geometry is empty.
Implements open3d::geometry::Geometry3D.
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inline |
Normalize vertex normals to length 1.
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inline |
Assigns each vertex in the TriangleMesh the same color.
color | RGB colors of vertices. |
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overridevirtual |
Apply rotation to the geometry coordinates and normals. Given a rotation matrix \(R\), and center \(c\), a given point \(p\) is transformed according to \(R (p - c) + c\).
R | A 3x3 rotation matrix |
center | Rotation center that is used for the rotation. |
Implements open3d::geometry::Geometry3D.
Reimplemented in open3d::geometry::TriangleMesh.
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overridevirtual |
Apply scaling to the geometry coordinates. Given a scaling factor \(s\), and center \(c\), a given point \(p\) is transformed according to \(s (p - c) + c\).
scale | The scale parameter that is multiplied to the points/vertices of the geometry. |
center | Scale center that is used to resize the geometry. |
Implements open3d::geometry::Geometry3D.
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overridevirtual |
Apply transformation (4x4 matrix) to the geometry coordinates.
Implements open3d::geometry::Geometry3D.
Reimplemented in open3d::geometry::TriangleMesh.
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overridevirtual |
Apply translation to the geometry coordinates.
translation | A 3D vector to transform the geometry. |
relative | If true , the translation is directly applied to the geometry. Otherwise, the geometry center is moved to the translation . |
Implements open3d::geometry::Geometry3D.
std::vector<Eigen::Vector3d> open3d::geometry::MeshBase::vertex_colors_ |
RGB colors of vertices.
std::vector<Eigen::Vector3d> open3d::geometry::MeshBase::vertex_normals_ |
Vertex normals.
std::vector<Eigen::Vector3d> open3d::geometry::MeshBase::vertices_ |
Vertex coordinates.