Open3D (C++ API)
Color.h
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26 
27 #pragma once
28 
29 namespace open3d {
30 namespace gui {
31 
32 class Color {
33 public:
34  Color();
35  Color(float r, float g, float b, float a = 1.0);
36 
37  float GetRed() const;
38  float GetGreen() const;
39  float GetBlue() const;
40  float GetAlpha() const;
41 
42  void SetColor(float r, float g, float b, float a = 1.0);
43 
44  const float* GetPointer() const;
45  float* GetMutablePointer();
46 
50  Color Lightened(float amount);
51 
52  unsigned int ToABGR32() const;
53 
54  bool operator==(const Color& rhs) const;
55  bool operator!=(const Color& rhs) const;
56 
57 private:
58  float rgba_[4];
59 };
60 
61 } // namespace gui
62 } // namespace open3d
bool operator==(const Color &rhs) const
Definition: Color.cpp:40
float * GetMutablePointer()
Definition: Color.cpp:65
const float * GetPointer() const
Definition: Color.cpp:64
void SetColor(float r, float g, float b, float a=1.0)
Definition: Color.cpp:54
float GetBlue() const
Definition: Color.cpp:51
Definition: Color.h:32
float GetRed() const
Definition: Color.cpp:49
Color()
Definition: Color.cpp:35
Definition: Open3DViewer.h:29
bool operator!=(const Color &rhs) const
Definition: Color.cpp:45
float GetGreen() const
Definition: Color.cpp:50
Color Lightened(float amount)
Definition: Color.cpp:67
float GetAlpha() const
Definition: Color.cpp:52
unsigned int ToABGR32() const
Definition: Color.cpp:74