#include <RendererStructs.h>
◆ eLightType
Enumerator |
---|
POINT | |
SPOT | |
DIRECTIONAL | |
◆ LightDescription()
open3d::visualization::LightDescription::LightDescription |
( |
| ) |
|
|
inline |
◆ cast_shadows
bool open3d::visualization::LightDescription::cast_shadows |
◆ color
Eigen::Vector3f open3d::visualization::LightDescription::color |
◆ custom_attributes
Json::Value open3d::visualization::LightDescription::custom_attributes |
◆ direction
Eigen::Vector3f open3d::visualization::LightDescription::direction |
◆ falloff
float open3d::visualization::LightDescription::falloff |
◆ intensity
float open3d::visualization::LightDescription::intensity |
◆ light_cone_inner
float open3d::visualization::LightDescription::light_cone_inner |
◆ light_cone_outer
float open3d::visualization::LightDescription::light_cone_outer |
◆ position
Eigen::Vector3f open3d::visualization::LightDescription::position |
◆ type
eLightType open3d::visualization::LightDescription::type |
The documentation for this struct was generated from the following file: