open3d.geometry.LineSet¶
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class
open3d.geometry.
LineSet
¶ LineSet define a sets of lines in 3D. A typical application is to display the point cloud correspondence pairs.
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class
Type
¶ Enum class for Geometry types.
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HalfEdgeTriangleMesh
= Type.HalfEdgeTriangleMesh¶
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Image
= Type.Image¶
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LineSet
= Type.LineSet¶
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PointCloud
= Type.PointCloud¶
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RGBDImage
= Type.RGBDImage¶
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TetraMesh
= Type.TetraMesh¶
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TriangleMesh
= Type.TriangleMesh¶
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Unspecified
= Type.Unspecified¶
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VoxelGrid
= Type.VoxelGrid¶
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__init__
(*args, **kwargs)¶ Overloaded function.
__init__(self: open3d.open3d_pybind.geometry.LineSet) -> None
Default constructor
__init__(self: open3d.open3d_pybind.geometry.LineSet, arg0: open3d.open3d_pybind.geometry.LineSet) -> None
Copy constructor
__init__(self: open3d.open3d_pybind.geometry.LineSet, points: open3d.open3d_pybind.utility.Vector3dVector, lines: open3d.open3d_pybind.utility.Vector2iVector) -> None
Create a LineSet from given points and line indices
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clear
(self)¶ Clear all elements in the geometry.
- Returns
open3d.geometry.Geometry
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static
create_from_axis_aligned_bounding_box
(box)¶ Factory function to create a LineSet from an AxisAlignedBoundingBox.
- Parameters
box (open3d.geometry.AxisAlignedBoundingBox) – The input bounding box.
- Returns
open3d.geometry.LineSet
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static
create_from_oriented_bounding_box
(box)¶ Factory function to create a LineSet from an OrientedBoundingBox.
- Parameters
box (open3d.geometry.OrientedBoundingBox) – The input bounding box.
- Returns
open3d.geometry.LineSet
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static
create_from_point_cloud_correspondences
(cloud0, cloud1, correspondences)¶ Factory function to create a LineSet from two pointclouds and a correspondence set.
- Parameters
cloud0 (open3d.geometry.PointCloud) – First point cloud.
cloud1 (open3d.geometry.PointCloud) – Second point cloud.
correspondences (List[Tuple[int, int]]) – Set of correspondences.
- Returns
open3d.geometry.LineSet
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static
create_from_tetra_mesh
(mesh)¶ Factory function to create a LineSet from edges of a tetra mesh.
- Parameters
mesh (open3d.geometry.TetraMesh) – The input tetra mesh.
- Returns
open3d.geometry.LineSet
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static
create_from_triangle_mesh
(mesh)¶ Factory function to create a LineSet from edges of a triangle mesh.
- Parameters
mesh (open3d.geometry.TriangleMesh) – The input triangle mesh.
- Returns
open3d.geometry.LineSet
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dimension
(self)¶ Returns whether the geometry is 2D or 3D.
- Returns
int
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get_axis_aligned_bounding_box
(self)¶ Returns an axis-aligned bounding box of the geometry.
- Returns
open3d.geometry.AxisAlignedBoundingBox
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get_center
(self)¶ Returns the center of the geometry coordinates.
- Returns
numpy.ndarray[float64[3, 1]]
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get_geometry_type
(self)¶ Returns one of registered geometry types.
- Returns
open3d.geometry.Geometry.GeometryType
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get_line_coordinate
(self, line_index)¶ - Parameters
line_index (int) – Index of the line.
- Returns
Tuple[numpy.ndarray[float64[3, 1]], numpy.ndarray[float64[3, 1]]]
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get_max_bound
(self)¶ Returns max bounds for geometry coordinates.
- Returns
numpy.ndarray[float64[3, 1]]
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get_min_bound
(self)¶ Returns min bounds for geometry coordinates.
- Returns
numpy.ndarray[float64[3, 1]]
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get_oriented_bounding_box
(self)¶ Returns an oriented bounding box of the geometry.
- Returns
open3d.geometry.OrientedBoundingBox
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static
get_rotation_matrix_from_axis_angle
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_quaternion
(rotation: numpy.ndarray[float64[4, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_xyz
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_xzy
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_yxz
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_yzx
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_zxy
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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static
get_rotation_matrix_from_zyx
(rotation: numpy.ndarray[float64[3, 1]]) → numpy.ndarray[float64[3, 3]]¶
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has_colors
(self)¶ Returns
True
if the object’s lines contain colors.- Returns
bool
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has_lines
(self)¶ Returns
True
if the object contains lines.- Returns
bool
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has_points
(self)¶ Returns
True
if the object contains points.- Returns
bool
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is_empty
(self)¶ Returns
True
iff the geometry is empty.- Returns
bool
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paint_uniform_color
(self, color)¶ Assigns each line in the line set the same color.
- Parameters
color (numpy.ndarray[float64[3, 1]]) – Color for the LineSet.
- Returns
open3d.geometry.LineSet
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rotate
(self, R, center)¶ Apply rotation to the geometry coordinates and normals.
- Parameters
R (numpy.ndarray[float64[3, 3]]) – The rotation matrix
center (numpy.ndarray[float64[3, 1]]) – Rotation center used for transformation
- Returns
open3d.geometry.Geometry3D
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LineSet.scale(scale, center, scale, center)
Apply scaling to the geometry coordinates.
- Parameters
scale (float) – The scale parameter that is multiplied to the points/vertices of the geometry
center (numpy.ndarray[float64[3, 1]]) – Scale center used for transformation
scale – The scale parameter that is multiplied to the points/vertices of the geometry
center – Scale center used for transformation
- Returns
open3d.geometry.Geometry3D
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transform
(self, arg0)¶ Apply transformation (4x4 matrix) to the geometry coordinates.
- Parameters
arg0 (numpy.ndarray[float64[4, 4]]) –
- Returns
open3d.geometry.Geometry3D
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translate
(self, translation, relative=True)¶ Apply translation to the geometry coordinates.
- Parameters
translation (numpy.ndarray[float64[3, 1]]) – A 3D vector to transform the geometry
relative (bool, optional, default=True) – If true, the translation vector is directly added to the geometry coordinates. Otherwise, the center is moved to the translation vector.
- Returns
open3d.geometry.Geometry3D
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HalfEdgeTriangleMesh
= Type.HalfEdgeTriangleMesh¶
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Image
= Type.Image¶
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LineSet
= Type.LineSet¶
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PointCloud
= Type.PointCloud¶
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RGBDImage
= Type.RGBDImage¶
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TetraMesh
= Type.TetraMesh¶
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TriangleMesh
= Type.TriangleMesh¶
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Unspecified
= Type.Unspecified¶
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VoxelGrid
= Type.VoxelGrid¶
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property
colors
¶ RGB colors of lines.
- Type
float64
array of shape(num_lines, 3)
, range[0, 1]
, usenumpy.asarray()
to access data
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property
lines
¶ Lines denoted by the index of points forming the line.
- Type
int
array of shape(num_lines, 2)
, usenumpy.asarray()
to access data
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property
points
¶ Points coordinates.
- Type
float64
array of shape(num_points, 3)
, usenumpy.asarray()
to access data
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class