Open3D (C++ API)
0.11.0
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#include <unordered_set>
#include <backend/PixelBufferDescriptor.h>
#include <filament/Engine.h>
#include <filament/IndirectLight.h>
#include <filament/LightManager.h>
#include <filament/MaterialInstance.h>
#include <filament/Renderer.h>
#include <filament/Scene.h>
#include <filament/Skybox.h>
#include <filament/SwapChain.h>
#include <filament/TextureSampler.h>
#include <filament/TransformManager.h>
#include <filament/VertexBuffer.h>
#include <filament/View.h>
#include <geometry/SurfaceOrientation.h>
#include <utils/EntityManager.h>
#include "open3d/visualization/rendering/filament/FilamentScene.h"
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/geometry/LineSet.h"
#include "open3d/geometry/PointCloud.h"
#include "open3d/geometry/TriangleMesh.h"
#include "open3d/t/geometry/PointCloud.h"
#include "open3d/utility/Console.h"
#include "open3d/visualization/rendering/Light.h"
#include "open3d/visualization/rendering/Material.h"
#include "open3d/visualization/rendering/Model.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/filament/FilamentEngine.h"
#include "open3d/visualization/rendering/filament/FilamentEntitiesMods.h"
#include "open3d/visualization/rendering/filament/FilamentGeometryBuffersBuilder.h"
#include "open3d/visualization/rendering/filament/FilamentRenderer.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"
#include "open3d/visualization/rendering/filament/FilamentView.h"
Data Structures | |
struct | open3d::visualization::rendering::RenderRequest |
Namespaces | |
open3d | |
open3d::visualization | |
open3d::visualization::rendering | |
Functions | |
void | open3d::visualization::rendering::OutputMaterialProperties (const visualization::rendering::Material &mat) |
std::shared_ptr< geometry::Image > | open3d::visualization::rendering::CombineTextures (std::shared_ptr< geometry::Image > ao, std::shared_ptr< geometry::Image > rough, std::shared_ptr< geometry::Image > metal) |
void | open3d::visualization::rendering::CombineTextures (std::shared_ptr< geometry::Image > ao, std::shared_ptr< geometry::Image > rough_metal) |
void | open3d::visualization::rendering::ReadPixelsCallback (void *buffer, size_t buffer_size, void *user) |