open3d.visualization.rendering.Material

class open3d.visualization.rendering.Material

Describes the real-world, physically based (PBR) material used to render a geometry

__init__(self: open3d.cpu.pybind.visualization.rendering.Material) → None
property albedo_img
property anisotropy_img
property ao_img
property base_anisotropy
property base_clearcoat
property base_clearcoat_roughness
property base_color
property base_metallic
property base_reflectance
property base_roughness
property clearcoat_img
property clearcoat_roughness_img
property generic_imgs
property generic_params
property gradient
property has_alpha
property metallic_img
property normal_img
property point_size
property reflectance_img
property roughness_img
property scalar_max
property scalar_min
property shader