open3d.visualization.renderingΒΆ

Classes

Camera

Camera object

Gradient

Manages a gradient for the unlitGradient shader.In gradient mode, the array of points specifies points along the gradient, from 0 to 1 (inclusive).

Material

Describes the real-world, physically based (PBR) material used to render a geometry

OffscreenRenderer

Renderer instance that can be used for rendering to an image

Open3DScene

High-level scene for rending

Renderer

Renderer class that manages 3D resources.

Scene

Low-level rendering scene