open3d.visualization.renderingΒΆ
Classes
Camera object |
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Manages a gradient for the unlitGradient shader.In gradient mode, the array of points specifies points along the gradient, from 0 to 1 (inclusive). |
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Describes the real-world, physically based (PBR) material used to render a geometry |
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Renderer instance that can be used for rendering to an image |
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High-level scene for rending |
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Renderer class that manages 3D resources. |
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Low-level rendering scene |