38 class AxisAlignedBoundingBox;
48 namespace visualization {
51 class CameraManipulator;
52 class MatrixInteractorLogic;
58 namespace visualization {
74 virtual void Key(
const KeyEvent& e) = 0;
82 void SetFrame(
const Rect& f)
override;
94 void SetupCamera(
float verticalFoV,
96 const Eigen::Vector3f& center_of_rotation);
97 void SetOnCameraChanged(
104 void SetOnSunDirectionChanged(
105 std::function<
void(
const Eigen::Vector3f&)> on_dir_changed);
107 void ShowSkybox(
bool is_on);
109 void SetScene(std::shared_ptr<rendering::Open3DScene> scene);
110 std::shared_ptr<rendering::Open3DScene> GetScene()
const;
116 void EnableSceneCaching(
bool enable);
122 void SetRenderQuality(
Quality level);
123 Quality GetRenderQuality()
const;
138 : name(n), geometry(g) {}
141 : name(n), tgeometry(t) {}
149 : name(n), geometry(g), tgeometry(t) {}
152 void SetPickableGeometry(
const std::vector<PickableGeometry>& geometry);
153 void SetPickablePointSize(
int px);
154 void SetOnPointsPicked(
158 std::vector<std::pair<size_t, Eigen::Vector3d>>>&,
162 std::shared_ptr<Label3D> AddLabel(
const Eigen::Vector3f& pos,
164 void RemoveLabel(std::shared_ptr<Label3D> label);
166 void Layout(
const Theme& theme)
override;
178 std::unique_ptr<Impl> impl_;
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:680
void Draw(const std::vector< std::shared_ptr< geometry::Geometry3D >> &geometries, const std::string &window_name, int width, int height, const std::vector< DrawAction > &actions)
Definition: Draw.cpp:54
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:149
The base geometry class for 3D geometries.
Definition: Geometry3D.h:46
Definition: MatrixInteractorLogic.h:39
The base geometry class.
Definition: Geometry.h:38
Definition: PinholeCameraIntrinsic.cpp:35