open3d.visualization.rendering.ColorGrading¶
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class
open3d.visualization.rendering.
ColorGrading
¶ Parameters to control color grading options
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class
Quality
¶ Quality level of color grading operations
Members:
LOW
MEDIUM
HIGH
ULTRA
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HIGH
= Quality.HIGH¶
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LOW
= Quality.LOW¶
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MEDIUM
= Quality.MEDIUM¶
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ULTRA
= Quality.ULTRA¶
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class
ToneMapping
¶ Specifies the tone-mapping algorithm
Members:
LINEAR
ACES_LEGACY
ACES
FILMIC
UCHIMURA
REINHARD
DISPLAY_RANGE
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ACES
= ToneMapping.ACES¶
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ACES_LEGACY
= ToneMapping.ACES_LEGACY¶
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DISPLAY_RANGE
= ToneMapping.DISPLAY_RANGE¶
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FILMIC
= ToneMapping.FILMIC¶
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LINEAR
= ToneMapping.LINEAR¶
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REINHARD
= ToneMapping.REINHARD¶
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UCHIMURA
= ToneMapping.UCHIMURA¶
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__init__
(self: open3d.cpu.pybind.visualization.rendering.ColorGrading, arg0: open3d.cpu.pybind.visualization.rendering.ColorGrading.Quality, arg1: open3d.cpu.pybind.visualization.rendering.ColorGrading.ToneMapping) → None¶
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property
quality
¶ Quality of color grading operations. High quality is more accurate but slower
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property
temperature
¶ White balance color temperature
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property
tint
¶ Tint on the green/magenta axis. Ranges from -1.0 to 1.0.
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property
tone_mapping
¶ The tone mapping algorithm to apply. Must be one of Linear, AcesLegacy, Aces, Filmic, Uchimura, Rienhard, Display Range(for debug)
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class