Open3D (C++ API)
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#include <TetraMesh.h>
Public Member Functions | |
TetraMesh () | |
TetraMesh (const std::vector< Eigen::Vector3d > &vertices, const std::vector< Eigen::Vector4i, utility::Vector4i_allocator > &tetras) | |
~TetraMesh () override | |
TetraMesh & | Clear () override |
Clear all elements in the geometry. More... | |
TetraMesh & | operator+= (const TetraMesh &mesh) |
TetraMesh | operator+ (const TetraMesh &mesh) const |
TetraMesh & | RemoveDuplicatedVertices () |
TetraMesh & | RemoveDuplicatedTetras () |
TetraMesh & | RemoveUnreferencedVertices () |
TetraMesh & | RemoveDegenerateTetras () |
bool | HasTetras () const |
std::shared_ptr< TriangleMesh > | ExtractTriangleMesh (const std::vector< double > &values, double level) |
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MeshBase () | |
~MeshBase () override | |
virtual bool | IsEmpty () const override |
Returns true iff the geometry is empty. More... | |
virtual Eigen::Vector3d | GetMinBound () const override |
Returns min bounds for geometry coordinates. More... | |
virtual Eigen::Vector3d | GetMaxBound () const override |
Returns max bounds for geometry coordinates. More... | |
virtual Eigen::Vector3d | GetCenter () const override |
Returns the center of the geometry coordinates. More... | |
virtual AxisAlignedBoundingBox | GetAxisAlignedBoundingBox () const override |
Returns an axis-aligned bounding box of the geometry. More... | |
virtual OrientedBoundingBox | GetOrientedBoundingBox () const override |
Returns an oriented bounding box of the geometry. More... | |
virtual MeshBase & | Transform (const Eigen::Matrix4d &transformation) override |
Apply transformation (4x4 matrix) to the geometry coordinates. More... | |
virtual MeshBase & | Translate (const Eigen::Vector3d &translation, bool relative=true) override |
Apply translation to the geometry coordinates. More... | |
virtual MeshBase & | Scale (const double scale, bool center=true) override |
Apply scaling to the geometry coordinates. More... | |
virtual MeshBase & | Rotate (const Eigen::Matrix3d &R, bool center=true) override |
Apply rotation to the geometry coordinates and normals. More... | |
MeshBase & | operator+= (const MeshBase &mesh) |
MeshBase | operator+ (const MeshBase &mesh) const |
bool | HasVertices () const |
bool | HasVertexNormals () const |
bool | HasVertexColors () const |
MeshBase & | NormalizeNormals () |
MeshBase & | PaintUniformColor (const Eigen::Vector3d &color) |
Assigns each vertex in the TriangleMesh the same color. More... | |
std::tuple< std::shared_ptr< TriangleMesh >, std::vector< size_t > > | ComputeConvexHull () const |
Function that computes the convex hull of the triangle mesh using qhull. More... | |
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~Geometry3D () override | |
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virtual | ~Geometry () |
GeometryType | GetGeometryType () const |
Returns one of registered geometry types. More... | |
int | Dimension () const |
Returns whether the geometry is 2D or 3D. More... | |
Static Public Member Functions | |
static std::tuple< std::shared_ptr< TetraMesh >, std::vector< size_t > > | CreateFromPointCloud (const PointCloud &point_cloud) |
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static Eigen::Matrix3d | GetRotationMatrixFromXYZ (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from XYZ RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromYZX (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from YZX RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromZXY (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from ZXY RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromXZY (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from XZY RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromZYX (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from ZYX RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromYXZ (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from YXZ RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromAxisAngle (const Eigen::Vector3d &rotation) |
Get Rotation Matrix from AxisAngle RotationType. More... | |
static Eigen::Matrix3d | GetRotationMatrixFromQuaternion (const Eigen::Vector4d &rotation) |
Get Rotation Matrix from Quaternion. More... | |
Data Fields | |
std::vector< Eigen::Vector4i, utility::Vector4i_allocator > | tetras_ |
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std::vector< Eigen::Vector3d > | vertices_ |
std::vector< Eigen::Vector3d > | vertex_normals_ |
std::vector< Eigen::Vector3d > | vertex_colors_ |
Protected Member Functions | |
TetraMesh (Geometry::GeometryType type) | |
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MeshBase (Geometry::GeometryType type) | |
MeshBase (Geometry::GeometryType type, const std::vector< Eigen::Vector3d > &vertices) | |
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Geometry3D (GeometryType type) | |
Parameterized Constructor. More... | |
Eigen::Vector3d | ComputeMinBound (const std::vector< Eigen::Vector3d > &points) const |
Compute min bound of a list points. More... | |
Eigen::Vector3d | ComputeMaxBound (const std::vector< Eigen::Vector3d > &points) const |
Compute max bound of a list points. More... | |
Eigen::Vector3d | ComputeCenter (const std::vector< Eigen::Vector3d > &points) const |
Computer center of a list of points. More... | |
void | ResizeAndPaintUniformColor (std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const |
Resizes the colors vector and paints a uniform color. More... | |
void | TransformPoints (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &points) const |
Transforms all points with the transformation matrix. More... | |
void | TransformNormals (const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &normals) const |
Transforms the normals with the transformation matrix. More... | |
void | TranslatePoints (const Eigen::Vector3d &translation, std::vector< Eigen::Vector3d > &points, bool relative) const |
Apply translation to the geometry coordinates. More... | |
void | ScalePoints (const double scale, std::vector< Eigen::Vector3d > &points, bool center) const |
Scale the coordinates of all points by the scaling factor scale . More... | |
void | RotatePoints (const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &points, bool center) const |
Rotate all points with the rotation matrix R . More... | |
void | RotateNormals (const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &normals, bool center) const |
Rotate all normals with the rotation matrix R . More... | |
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Geometry (GeometryType type, int dimension) | |
Parameterized Constructor. More... | |
Additional Inherited Members | |
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enum | SimplificationContraction { SimplificationContraction::Average, SimplificationContraction::Quadric } |
enum | FilterScope { FilterScope::All, FilterScope::Color, FilterScope::Normal, FilterScope::Vertex } |
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enum | GeometryType { GeometryType::Unspecified = 0, GeometryType::PointCloud = 1, GeometryType::VoxelGrid = 2, GeometryType::Octree = 3, GeometryType::LineSet = 4, GeometryType::MeshBase = 5, GeometryType::TriangleMesh = 6, GeometryType::HalfEdgeTriangleMesh = 7, GeometryType::Image = 8, GeometryType::RGBDImage = 9, GeometryType::TetraMesh = 10, GeometryType::OrientedBoundingBox = 11, GeometryType::AxisAlignedBoundingBox = 12 } |
Specifies possible geometry types. More... | |
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Clear all elements in the geometry.
Reimplemented from open3d::geometry::MeshBase.
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Function that creates a tetrahedral mesh (TetraMeshFactory.cpp). from a point cloud. The method creates the Delaunay triangulation using the implementation from Qhull.
std::shared_ptr< TriangleMesh > open3d::geometry::TetraMesh::ExtractTriangleMesh | ( | const std::vector< double > & | values, |
double | level | ||
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Function to extract a triangle mesh of the specified iso-surface at
level. | |
values | are values per-vertex. This method applies primal contouring and generates triangles for each tetrahedron. |
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TetraMesh & open3d::geometry::TetraMesh::RemoveDegenerateTetras | ( | ) |
Function that removes degenerate tetrahedra, i.e., tetrahedra that reference a single vertex multiple times in a single tetrahedron. They are usually the product of removing duplicated vertices.
TetraMesh & open3d::geometry::TetraMesh::RemoveDuplicatedTetras | ( | ) |
Function that removes duplicated tetrahedra, i.e., removes tetrahedra that reference the same four vertices, independent of their order.
TetraMesh & open3d::geometry::TetraMesh::RemoveDuplicatedVertices | ( | ) |
Function that removes duplicated verties, i.e., vertices that have identical coordinates.
TetraMesh & open3d::geometry::TetraMesh::RemoveUnreferencedVertices | ( | ) |
This function removes vertices from the tetra mesh that are not referenced in any tetrahedron of the mesh.
std::vector<Eigen::Vector4i, utility::Vector4i_allocator> open3d::geometry::TetraMesh::tetras_ |