#include <RGBDSensor.h>
◆ RGBDSensor()
open3d::io::RGBDSensor::RGBDSensor |
( |
| ) |
|
|
inline |
◆ ~RGBDSensor()
virtual open3d::io::RGBDSensor::~RGBDSensor |
( |
| ) |
|
|
inlinevirtual |
◆ CaptureFrame()
virtual std::shared_ptr<geometry::RGBDImage> open3d::io::RGBDSensor::CaptureFrame |
( |
bool |
enable_align_depth_to_color | ) |
const |
|
pure virtual |
Capture one frame, return an RGBDImage. If enable_align_depth_to_color
is true, the depth image will be warped to align with the color image; otherwise the raw depth image output will be saved. Setting enable_align_depth_to_color
to false is useful when capturing at high resolution with high frame rates.
Implemented in open3d::io::AzureKinectSensor.
◆ Connect()
virtual bool open3d::io::RGBDSensor::Connect |
( |
size_t |
sensor_index | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: