#include <Cloud.h>
◆ PointXYZ() [1/2]
open3d::ml::contrib::PointXYZ::PointXYZ |
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◆ PointXYZ() [2/2]
open3d::ml::contrib::PointXYZ::PointXYZ |
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float |
x0, |
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float |
y0, |
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float |
z0 |
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◆ cross()
◆ dot()
float open3d::ml::contrib::PointXYZ::dot |
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const PointXYZ |
P | ) |
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◆ floor()
◆ operator*=()
PointXYZ& open3d::ml::contrib::PointXYZ::operator*= |
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const float & |
a | ) |
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◆ operator+=()
◆ operator-=()
◆ operator[]()
float open3d::ml::contrib::PointXYZ::operator[] |
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int |
i | ) |
const |
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inline |
◆ sq_norm()
float open3d::ml::contrib::PointXYZ::sq_norm |
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inline |
float open3d::ml::contrib::PointXYZ::x |
float open3d::ml::contrib::PointXYZ::y |
float open3d::ml::contrib::PointXYZ::z |
The documentation for this class was generated from the following file: