Open3D (C++ API)
Namespaces | Macros | Functions
NativeMacOS.mm File Reference
#include "Open3D/GUI/Native.h"
#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
#include "Open3D/Utility/Helper.h"

Namespaces

 open3d
 
 open3d::gui
 

Macros

#define GLFW_EXPOSE_NATIVE_COCOA   1
 

Functions

void * open3d::gui::GetNativeDrawable (GLFWwindow *glfw_window)
 
void open3d::gui::PostNativeExposeEvent (GLFWwindow *glfw_window)
 
void open3d::gui::ShowNativeAlert (const char *message)
 
void open3d::gui::SetNativeMenubar (void *menubar)
 
void open3d::gui::ShowNativeFileDialog (FileDialog::Mode type, const std::string &path, const std::vector< std::pair< std::string, std::string >> &filters, std::function< void(const char *)> on_ok, std::function< void()> on_cancel)
 

Macro Definition Documentation

◆ GLFW_EXPOSE_NATIVE_COCOA

#define GLFW_EXPOSE_NATIVE_COCOA   1