◆ InitGFLW()
void open3d::gui::Application::Impl::InitGFLW |
( |
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inline |
◆ is_GLFW_initalized_
bool open3d::gui::Application::Impl::is_GLFW_initalized_ = false |
◆ is_running_
bool open3d::gui::Application::Impl::is_running_ = false |
◆ last_time_
double open3d::gui::Application::Impl::last_time_ = 0.0 |
◆ menubar_
std::shared_ptr<Menu> open3d::gui::Application::Impl::menubar_ |
◆ resource_path_
std::string open3d::gui::Application::Impl::resource_path_ |
◆ should_quit_
bool open3d::gui::Application::Impl::should_quit_ = false |
◆ theme_
Theme open3d::gui::Application::Impl::theme_ |
◆ windows_
std::unordered_set<std::shared_ptr<Window> > open3d::gui::Application::Impl::windows_ |
◆ windows_to_be_destroyed_
std::unordered_set<std::shared_ptr<Window> > open3d::gui::Application::Impl::windows_to_be_destroyed_ |
The documentation for this struct was generated from the following file: