◆ active_dialog_
std::shared_ptr<Dialog> open3d::gui::Window::Impl::active_dialog_ |
◆ children_
std::vector<std::shared_ptr<Widget> > open3d::gui::Window::Impl::children_ |
◆ context
ImGuiContext* open3d::gui::Window::Impl::context = nullptr |
◆ deferred_until_before_draw_
std::queue<std::function<void()> > open3d::gui::Window::Impl::deferred_until_before_draw_ |
◆ deferred_until_draw_
std::queue<std::function<void()> > open3d::gui::Window::Impl::deferred_until_draw_ |
◆ focus_widget_
Widget* open3d::gui::Window::Impl::focus_widget_ |
◆ imgui_
struct { ... } open3d::gui::Window::Impl::imgui_ |
◆ imgui_bridge
◆ is_resizing_
bool open3d::gui::Window::Impl::is_resizing_ = false |
◆ last_render_time_
double open3d::gui::Window::Impl::last_render_time_ = 0.0 |
◆ mouse_grabber_widget_
Widget* open3d::gui::Window::Impl::mouse_grabber_widget_ = nullptr |
◆ mouse_mods_
int open3d::gui::Window::Impl::mouse_mods_ = 0 |
◆ needs_layout_
bool open3d::gui::Window::Impl::needs_layout_ = true |
◆ renderer_
◆ scaling
float open3d::gui::Window::Impl::scaling = 1.0 |
◆ system_font
ImFont* open3d::gui::Window::Impl::system_font = nullptr |
◆ theme_
Theme open3d::gui::Window::Impl::theme_ |
◆ title_
std::string open3d::gui::Window::Impl::title_ |
◆ wants_auto_size_and_center_
bool open3d::gui::Window::Impl::wants_auto_size_and_center_ = false |
◆ window_
GLFWwindow* open3d::gui::Window::Impl::window_ = nullptr |
The documentation for this struct was generated from the following file:
- /home/yixing/repo/Open3D/src/Open3D/GUI/Window.cpp